package net.aufdemrand.denizen.events.core;
import net.aufdemrand.denizen.events.EventManager;
import net.aufdemrand.denizen.events.SmartEvent;
import net.aufdemrand.denizen.objects.dLocation;
import net.aufdemrand.denizen.objects.dObject;
import net.aufdemrand.denizen.objects.dPlayer;
import net.aufdemrand.denizen.utilities.DenizenAPI;
import net.aufdemrand.denizen.utilities.debugging.dB;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import java.util.Arrays;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
public class PlayerWalkSmartEvent implements SmartEvent, Listener {
///////////////////
// SMARTEVENT METHODS
///////////////
@Override
public boolean shouldInitialize(Set<String> events) {
for (String event : events) {
Matcher m = Pattern.compile("on player walks", Pattern.CASE_INSENSITIVE)
.matcher(event);
if (m.matches()) {
// Straight-forward enough, just pass from any match.
return true;
}
}
return false;
}
@Override
public void _initialize() {
DenizenAPI.getCurrentInstance().getServer().getPluginManager()
.registerEvents(this, DenizenAPI.getCurrentInstance());
dB.log("Loaded PlayerWalk SmartEvent.");
}
@Override
public void breakDown() {
PlayerMoveEvent.getHandlerList().unregister(this);
}
//////////////
// MECHANICS
///////////
// <--[event]
// @Events
// player walks
//
// @Warning This event fires very very rapidly!
//
// @Triggers when a player moves in the slightest.
// @Context
// <context.old_location> returns the location of where the player was.
// <context.new_location> returns the location of where the player is.
//
// @Determine
// "CANCELLED" to stop the player from moving.
//
// -->
@EventHandler
public void onPlayerMove(PlayerMoveEvent event) {
Map<String, dObject> context = new HashMap<String, dObject>();
context.put("old_location", new dLocation(event.getFrom()));
context.put("new_location", new dLocation(event.getTo()));
String determination = EventManager.doEvents(Arrays.asList("player walks"), null, new dPlayer(event.getPlayer()), context, true);
if (determination.equalsIgnoreCase("CANCELLED"))
event.setCancelled(true);
}
}