/*
* Copyright (c) 2013, Oskar Veerhoek
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those
* of the authors and should not be interpreted as representing official policies,
* either expressed or implied, of the FreeBSD Project.
*/
package future.logging;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import java.io.PrintWriter;
import java.io.StringWriter;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import java.util.logging.ConsoleHandler;
import java.util.logging.Handler;
import java.util.logging.Level;
import java.util.logging.Logger;
import static org.lwjgl.opengl.GL11.GL_COLOR_BUFFER_BIT;
import static org.lwjgl.opengl.GL11.glClear;
/**
* NOT DONE YET Shows logging functionality using the java.util.logging classes.
*
* @author Oskar Veerhoek
*/
public class LoggingDemo {
private static final String WINDOW_TITLE = "Logging Demo";
private static final int[] WINDOW_DIMENSIONS = {640, 480};
private static final Logger logger = Logger.getLogger(LoggingDemo.class.getName());
private static void render() {
glClear(GL_COLOR_BUFFER_BIT); // | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT
// Add rendering code here
}
private static void logic() {
// Add logic code here
}
private static void input() {
// Add input handling code here
}
private static void cleanUp(boolean asCrash) {
logger.fine("Cleaning Up Resources");
// Add cleaning code here
logger.finer("Destroying Display");
Display.destroy();
logger.info("Quitting JVM");
System.exit(asCrash ? 1 : 0);
}
private static void setUpMatrices() {
// Add code for the initialization of the projection matrix here
}
@SuppressWarnings("ManualArrayToCollectionCopy")
private static void setUpLogger() {
logger.setLevel(Level.FINER);
ConsoleHandler ch = new ConsoleHandler();
ch.setLevel(Level.ALL);
Set<Handler> handlersToDestroy = new HashSet<Handler>();
Collections.addAll(handlersToDestroy, logger.getHandlers());
for (Handler h : handlersToDestroy) {
logger.removeHandler(h);
}
logger.addHandler(ch);
for (Handler h : logger.getHandlers()) {
System.out.println(h.toString());
}
}
private static void setUpStates() {
logger.fine("Setting Up States");
}
private static void update() {
Display.update();
Display.sync(60);
}
private static void enterGameLoop() {
while (!Display.isCloseRequested()) {
render();
logic();
input();
update();
}
}
private static void setUpDisplay() {
logger.fine("Setting Up Display");
try {
logger.finer("Setting Display Mode");
Display.setDisplayMode(new DisplayMode(WINDOW_DIMENSIONS[0], WINDOW_DIMENSIONS[1]));
logger.finer("Setting Display Title");
Display.setTitle(WINDOW_TITLE);
logger.finer("Creating Display");
Display.create();
} catch (LWJGLException e) {
StringWriter error = new StringWriter();
e.printStackTrace(new PrintWriter(error));
logger.severe(error.toString());
cleanUp(true);
}
}
public static void main(String[] args) {
setUpLogger();
logger.info("Initializing Program");
setUpDisplay();
setUpStates();
setUpMatrices();
enterGameLoop();
cleanUp(false);
}
}