package electricexpansion.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelRawWire extends ModelBase
{
ModelRenderer Middle;
ModelRenderer Right;
ModelRenderer Back;
ModelRenderer Left;
ModelRenderer Front;
ModelRenderer Bottom;
ModelRenderer Top;
public ModelRawWire()
{
this.textureWidth = 64;
this.textureHeight = 32;
this.Middle = new ModelRenderer(this, 0, 0);
this.Middle.addBox(0F, 0F, 0F, 2, 2, 2);
this.Middle.setRotationPoint(-1F, 15F, -1F);
this.Middle.setTextureSize(64, 32);
this.Middle.mirror = true;
this.setRotation(this.Middle, 0F, 0F, 0F);
this.Right = new ModelRenderer(this, 22, 0);
this.Right.addBox(0F, 0F, 0F, 7, 2, 2);
this.Right.setRotationPoint(1F, 15F, -1F);
this.Right.setTextureSize(64, 32);
this.Right.mirror = true;
this.setRotation(this.Right, 0F, 0F, 0F);
this.Back = new ModelRenderer(this, 0, 10);
this.Back.addBox(0F, 0F, 0F, 2, 2, 7);
this.Back.setRotationPoint(-1F, 15F, 1F);
this.Back.setTextureSize(64, 32);
this.Back.mirror = true;
this.setRotation(this.Back, 0F, 0F, 0F);
this.Left = new ModelRenderer(this, 44, 0);
this.Left.addBox(0F, 0F, 0F, 7, 2, 2);
this.Left.setRotationPoint(-8F, 15F, -1F);
this.Left.setTextureSize(64, 32);
this.Left.mirror = true;
this.setRotation(this.Left, 0F, 0F, 0F);
this.Front = new ModelRenderer(this, 0, 22);
this.Front.addBox(0F, 0F, 0F, 2, 2, 7);
this.Front.setRotationPoint(-1F, 15F, -8F);
this.Front.setTextureSize(64, 32);
this.Front.mirror = true;
this.setRotation(this.Front, 0F, 0F, 0F);
this.Bottom = new ModelRenderer(this, 22, 10);
this.Bottom.addBox(0F, 0F, 0F, 2, 7, 2);
this.Bottom.setRotationPoint(-1F, 17F, -1F);
this.Bottom.setTextureSize(64, 32);
this.Bottom.mirror = true;
this.setRotation(this.Bottom, 0F, 0F, 0F);
this.Top = new ModelRenderer(this, 22, 22);
this.Top.addBox(0F, 0F, 0F, 2, 7, 2);
this.Top.setRotationPoint(-1F, 8F, -1F);
this.Top.setTextureSize(64, 32);
this.Top.mirror = true;
this.setRotation(this.Top, 0F, 0F, 0F);
}
public void renderMiddle()
{
this.Middle.render(0.0625F);
}
public void renderBottom()
{
this.Bottom.render(0.0625F);
}
public void renderTop()
{
this.Top.render(0.0625F);
}
public void renderLeft()
{
this.Left.render(0.0625F);
}
public void renderRight()
{
this.Right.render(0.0625F);
}
public void renderBack()
{
this.Back.render(0.0625F);
}
public void renderFront()
{
this.Front.render(0.0625F);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}