package electricexpansion.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelInsulatedWire extends ModelBase
{
ModelRenderer Middle;
ModelRenderer Right;
ModelRenderer Left;
ModelRenderer Back;
ModelRenderer Front;
ModelRenderer Top;
ModelRenderer Bottom;
public ModelInsulatedWire()
{
this.textureWidth = 64;
this.textureHeight = 32;
this.Middle = new ModelRenderer(this, 0, 0);
this.Middle.addBox(0F, 0F, 0F, 4, 4, 4);
this.Middle.setRotationPoint(-2F, 14F, -2F);
this.Middle.setTextureSize(this.textureWidth, this.textureHeight);
this.Middle.mirror = true;
this.setRotation(this.Middle, 0F, 0F, 0F);
this.Right = new ModelRenderer(this, 22, 0);
this.Right.addBox(0F, 0F, 0F, 6, 4, 4);
this.Right.setRotationPoint(2F, 14F, -2F);
this.Right.setTextureSize(this.textureWidth, this.textureHeight);
this.Right.mirror = true;
this.setRotation(this.Right, 0F, 0F, 0F);
this.Left = new ModelRenderer(this, 44, 0);
this.Left.addBox(0F, 0F, 0F, 6, 4, 4);
this.Left.setRotationPoint(-8F, 14F, -2F);
this.Left.setTextureSize(this.textureWidth, this.textureHeight);
this.Left.mirror = true;
this.setRotation(this.Left, 0F, 0F, 0F);
this.Back = new ModelRenderer(this, 0, 10);
this.Back.addBox(0F, 0F, 0F, 4, 4, 6);
this.Back.setRotationPoint(-2F, 14F, 2F);
this.Back.setTextureSize(this.textureWidth, this.textureHeight);
this.Back.mirror = true;
this.setRotation(this.Back, 0F, 0F, 0F);
this.Front = new ModelRenderer(this, 0, 22);
this.Front.addBox(0F, 0F, 0F, 4, 4, 6);
this.Front.setRotationPoint(-2F, 14F, -8F);
this.Front.setTextureSize(this.textureWidth, this.textureHeight);
this.Front.mirror = true;
this.setRotation(this.Front, 0F, 0F, 0F);
this.Top = new ModelRenderer(this, 22, 22);
this.Top.addBox(0F, 0F, 0F, 4, 6, 4);
this.Top.setRotationPoint(-2F, 8F, -2F);
this.Top.setTextureSize(this.textureWidth, this.textureHeight);
this.Top.mirror = true;
this.setRotation(this.Top, 0F, 0F, 0F);
this.Bottom = new ModelRenderer(this, 22, 10);
this.Bottom.addBox(0F, 0F, 0F, 4, 6, 4);
this.Bottom.setRotationPoint(-2F, 18F, -2F);
this.Bottom.setTextureSize(this.textureWidth, this.textureHeight);
this.Bottom.mirror = true;
this.setRotation(this.Bottom, 0F, 0F, 0F);
}
public void renderMiddle()
{
this.Middle.render(0.0625F);
}
public void renderBottom()
{
this.Bottom.render(0.0625F);
}
public void renderTop()
{
this.Top.render(0.0625F);
}
public void renderLeft()
{
this.Left.render(0.0625F);
}
public void renderRight()
{
this.Right.render(0.0625F);
}
public void renderBack()
{
this.Back.render(0.0625F);
}
public void renderFront()
{
this.Front.render(0.0625F);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}