/*
* This file is part of Skript.
*
* Skript is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Skript is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Skript. If not, see <http://www.gnu.org/licenses/>.
*
*
* Copyright 2011-2014 Peter Güttinger
*
*/
package ch.njol.skript.conditions;
import org.bukkit.Material;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import ch.njol.skript.conditions.base.PropertyCondition;
import ch.njol.skript.doc.Description;
import ch.njol.skript.doc.Examples;
import ch.njol.skript.doc.Name;
import ch.njol.skript.doc.Since;
import ch.njol.skript.util.Slot;
/**
* @author Peter Güttinger
*/
@Name("Is Empty")
@Description("Checks whether an inventory, an inventory slot, or a text is empty.")
@Examples("player's inventory is empty")
@Since("")
public class CondIsEmpty extends PropertyCondition<Object> {
static {
register(CondIsEmpty.class, "empty", "inventories/slots/strings");
}
@Override
public boolean check(final Object o) {
if (o instanceof String)
return ((String) o).isEmpty();
if (o instanceof Inventory)
return !((Inventory) o).iterator().hasNext();
if (o instanceof Slot) {
final Slot s = (Slot) o;
final ItemStack i = s.getItem();
return i == null || i.getType() == Material.AIR;
}
return false;
}
@Override
protected String getPropertyName() {
return "empty";
}
}