package com.massivecraft.factions.cmd;
import com.massivecraft.factions.Perm;
import com.massivecraft.factions.Rel;
import com.massivecraft.factions.cmd.arg.ARUPlayer;
import com.massivecraft.factions.cmd.arg.ARFaction;
import com.massivecraft.factions.cmd.req.ReqFactionsEnabled;
import com.massivecraft.factions.entity.UPlayer;
import com.massivecraft.factions.entity.UPlayerColls;
import com.massivecraft.factions.entity.Faction;
import com.massivecraft.factions.event.FactionsEventMembershipChange;
import com.massivecraft.factions.event.FactionsEventMembershipChange.MembershipChangeReason;
import com.massivecraft.factions.util.RelationUtil;
import com.massivecraft.mcore.cmd.req.ReqHasPerm;
import com.massivecraft.mcore.util.Txt;
public class CmdFactionsLeader extends FCommand
{
public CmdFactionsLeader()
{
this.addAliases("leader");
this.addRequiredArg("player");
this.addOptionalArg("faction", "you");
this.addRequirements(ReqFactionsEnabled.get());
this.addRequirements(ReqHasPerm.get(Perm.LEADER.node));
}
@Override
public void perform()
{
UPlayer newLeader = this.arg(0, ARUPlayer.getStartAny(sender));
if (newLeader == null) return;
Faction targetFaction = this.arg(1, ARFaction.get(sender), usenderFaction);
if (targetFaction == null) return;
UPlayer targetFactionCurrentLeader = targetFaction.getLeader();
// We now have uplayer and the target faction
if (this.senderIsConsole || usender.isUsingAdminMode() || Perm.LEADER_ANY.has(sender, false))
{
// Do whatever you wish
}
else
{
// Follow the standard rules
if (usender.getRole() != Rel.LEADER || targetFaction != usenderFaction)
{
sender.sendMessage(Txt.parse("<b>You must be leader of the faction to %s.", this.getDesc()));
return;
}
if (newLeader.getFaction() != usenderFaction)
{
msg("%s<i> is not a member in the faction.", newLeader.describeTo(usender, true));
return;
}
if (newLeader == usender)
{
msg("<b>The target player musn't be yourself.");
return;
}
}
// only run event when newLeader isn't actually in the faction
if (newLeader.getFaction() != targetFaction)
{
FactionsEventMembershipChange event = new FactionsEventMembershipChange(sender, newLeader, targetFaction, MembershipChangeReason.LEADER);
event.run();
if (event.isCancelled()) return;
}
// if target player is currently leader, demote and replace him
if (targetFactionCurrentLeader == newLeader)
{
targetFaction.promoteNewLeader();
msg("<i>You have demoted %s<i> from the position of faction leader.", newLeader.describeTo(usender, true));
newLeader.msg("<i>You have been demoted from the position of faction leader by %s<i>.", usender.describeTo(newLeader, true));
return;
}
// Perform the switching
if (targetFactionCurrentLeader != null)
{
targetFactionCurrentLeader.setRole(Rel.OFFICER);
}
newLeader.setFaction(targetFaction);
newLeader.setRole(Rel.LEADER);
msg("<i>You have promoted %s<i> to the position of faction leader.", newLeader.describeTo(usender, true));
// Inform all players
for (UPlayer uplayer : UPlayerColls.get().get(sender).getAllOnline())
{
uplayer.msg("%s<i> gave %s<i> the leadership of %s<i>.", senderIsConsole ? "A server admin" : RelationUtil.describeThatToMe(usender, uplayer, true), newLeader.describeTo(uplayer), targetFaction.describeTo(uplayer));
}
}
}