package mffs.block;
import mffs.base.BlockMFFS;
import mffs.tile.TileForceManipulator;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class BlockForceManipulator extends BlockMFFS
{
public BlockForceManipulator(int i)
{
super(i, "manipulator");
this.rotationMask = 63;
}
@Override
public TileEntity createNewTileEntity(World world)
{
return new TileForceManipulator();
}
}