package pneumaticCraft.common.item;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import pneumaticCraft.api.block.IPneumaticWrenchable;
import pneumaticCraft.common.Config;
import pneumaticCraft.common.network.NetworkHandler;
import pneumaticCraft.common.network.PacketPlaySound;
import pneumaticCraft.lib.ModIds;
import pneumaticCraft.lib.PneumaticValues;
import pneumaticCraft.lib.Sounds;
import buildcraft.api.tools.IToolWrench;
import cpw.mods.fml.common.Optional;
@Optional.Interface(iface = "buildcraft.api.tools.IToolWrench", modid = ModIds.BUILDCRAFT)
public class ItemPneumaticWrench extends ItemPressurizable implements IToolWrench{
public ItemPneumaticWrench(String textureLocation, int maxAir, int volume){
super(textureLocation, maxAir, volume);
}
/**
* Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
* True if something happen and false if it don't. This is for ITEMS, not BLOCKS
*/
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitVecX, float hitVecY, float hitVecZ){
if(!world.isRemote) {
Block block = world.getBlock(x, y, z);
if(block instanceof IPneumaticWrenchable && (((ItemPneumaticWrench)Itemss.pneumaticWrench).getPressure(stack) > 0 || !Config.rotateUseEnergy)) {
if(((IPneumaticWrenchable)block).rotateBlock(world, player, x, y, z, ForgeDirection.getOrientation(side))) {
if(!player.capabilities.isCreativeMode && Config.rotateUseEnergy) ((ItemPneumaticWrench)Itemss.pneumaticWrench).addAir(stack, -PneumaticValues.USAGE_PNEUMATIC_WRENCH);
NetworkHandler.sendToAllAround(new PacketPlaySound(Sounds.PNEUMATIC_WRENCH, x, y, z, 1.0F, 1.0F, false), world);
return true;
}
} else if(block != null) {
//rotating normal blocks doesn't cost energy.
if(block.rotateBlock(world, x, y, z, ForgeDirection.getOrientation(side))) {
NetworkHandler.sendToAllAround(new PacketPlaySound(Sounds.PNEUMATIC_WRENCH, x, y, z, 1.0F, 1.0F, false), world);
return true;
}
}
return false;
} else {
return false;
}
}
@Override
public boolean itemInteractionForEntity(ItemStack iStack, EntityPlayer player, EntityLivingBase entity){
if(!player.worldObj.isRemote) {
if(entity.isEntityAlive() && entity instanceof IPneumaticWrenchable && (((ItemPneumaticWrench)Itemss.pneumaticWrench).getPressure(iStack) > 0 || !Config.rotateUseEnergy)) {
if(((IPneumaticWrenchable)entity).rotateBlock(entity.worldObj, player, 0, 0, 0, ForgeDirection.UNKNOWN)) {
if(!player.capabilities.isCreativeMode && Config.rotateUseEnergy) ((ItemPneumaticWrench)Itemss.pneumaticWrench).addAir(iStack, -PneumaticValues.USAGE_PNEUMATIC_WRENCH);
NetworkHandler.sendToAllAround(new PacketPlaySound(Sounds.PNEUMATIC_WRENCH, entity.posX, entity.posY, entity.posZ, 1.0F, 1.0F, false), entity.worldObj);
return true;
}
}
}
return false;
}
@Override
public boolean canWrench(EntityPlayer player, int x, int y, int z){
return true;
}
@Override
public void wrenchUsed(EntityPlayer player, int x, int y, int z){}
}