package com.fxexperience.javafx.animation;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.TimelineBuilder;
import javafx.scene.Camera;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.util.Duration;
/**
* Animate a flip out y effect on the given node
*
* Port of FlipOutY from Animate.css http://daneden.me/animate by Dan Eden
*
* {@literal @}keyframes flipOutY {
* 0% {
* transform: perspective(400px) rotateY(0deg);
* opacity: 1;
* }
* 100% {
* transform: perspective(400px) rotateY(90deg);
* opacity: 0;
* }
* }
*
* @author Jasper Potts
*/
public class FlipOutYTransition extends CachedTimelineTransition {
private Camera oldCamera;
/**
* Create new FlipOutYTransition
*
* @param node The node to affect
*/
public FlipOutYTransition(final Node node) {
super(
node,
TimelineBuilder.create()
.keyFrames(
new KeyFrame(Duration.millis(0),
new KeyValue(node.rotateProperty(), 0, WEB_EASE),
new KeyValue(node.opacityProperty(), 1, WEB_EASE)
),
new KeyFrame(Duration.millis(1000),
new KeyValue(node.rotateProperty(), -90, WEB_EASE),
new KeyValue(node.opacityProperty(), 0, WEB_EASE)
)
)
.build()
);
setCycleDuration(Duration.seconds(1));
setDelay(Duration.seconds(0.2));
}
@Override protected void starting() {
super.starting();
node.setRotationAxis(Rotate.Y_AXIS);
oldCamera = node.getScene().getCamera();
node.getScene().setCamera(new PerspectiveCamera());
}
@Override protected void stopping() {
super.stopping();
node.setRotate(0);
node.setRotationAxis(Rotate.Z_AXIS);
node.getScene().setCamera(oldCamera);
}
}