/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.watchers.common;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.UUID;
import mage.abilities.keyword.ChangelingAbility;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.watchers.Watcher;
/**
* Watcher stores with which creature subtypes a player made combat damage to
* other players during a turn.
*
* @author LevelX
*/
public class ProwlWatcher extends Watcher {
private final Map<UUID, Set<String>> damagingSubtypes = new HashMap<>();
private final Set<UUID> allSubtypes = new HashSet<>();
public ProwlWatcher() {
super("Prowl", WatcherScope.GAME);
}
public ProwlWatcher(final ProwlWatcher watcher) {
super(watcher);
for (Entry<UUID, Set<String>> entry : watcher.damagingSubtypes.entrySet()) {
damagingSubtypes.put(entry.getKey(), entry.getValue());
}
}
@Override
public ProwlWatcher copy() {
return new ProwlWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER) {
DamagedPlayerEvent dEvent = (DamagedPlayerEvent) event;
if (dEvent.isCombatDamage()) {
Permanent creature = game.getPermanent(dEvent.getSourceId());
if (creature != null && !allSubtypes.contains(creature.getControllerId())) {
if (creature.getAbilities().containsKey(ChangelingAbility.getInstance().getId())) {
allSubtypes.add(creature.getControllerId());
} else {
Set<String> subtypes = damagingSubtypes.get(creature.getControllerId());
if (subtypes == null) {
subtypes = new LinkedHashSet<>();
}
subtypes.addAll(creature.getSubtype());
damagingSubtypes.put(creature.getControllerId(), subtypes);
}
}
}
}
}
@Override
public void reset() {
super.reset();
damagingSubtypes.clear();
allSubtypes.clear();
}
public boolean hasSubtypeMadeCombatDamage(UUID playerId, String subtype) {
if (allSubtypes.contains(playerId)) {
return true;
}
Set<String> subtypes = damagingSubtypes.get(playerId);
if (subtypes != null) {
return subtypes.contains(subtype);
}
return false;
}
}