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package mage.watchers.common;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.keyword.MiracleAbility;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.watchers.Watcher;
/**
* Counts amount of cards drawn this turn by players.
* Asks players about Miracle ability to be activated if it the first card drawn this turn.
*
* @author noxx
*/
public class MiracleWatcher extends Watcher {
private final Map<UUID, Integer> amountOfCardsDrawnThisTurn = new HashMap<>();
public MiracleWatcher() {
super("MiracleWatcher", WatcherScope.GAME);
}
public MiracleWatcher(final MiracleWatcher watcher) {
super(watcher);
for (Entry<UUID, Integer> entry : watcher.amountOfCardsDrawnThisTurn.entrySet()) {
amountOfCardsDrawnThisTurn.put(entry.getKey(), entry.getValue());
}
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.UNTAP_STEP_PRE) {
reset();
}
if (event.getType() == GameEvent.EventType.DREW_CARD) {
UUID playerId = event.getPlayerId();
if (playerId != null) {
Integer amount = amountOfCardsDrawnThisTurn.get(playerId);
if (amount == null) {
amount = 1;
} else {
amount++;
}
amountOfCardsDrawnThisTurn.put(playerId, amount);
if (amount == 1) {
checkMiracleAbility(event, game);
}
}
}
}
private void checkMiracleAbility(GameEvent event, Game game) {
Card card = game.getCard(event.getTargetId());
if (card != null) {
for (Ability ability : card.getAbilities()) {
if (ability instanceof MiracleAbility) {
Player controller = game.getPlayer(ability.getControllerId());
if (controller != null) {
Cards cards = new CardsImpl();
cards.add(card);
controller.lookAtCards("Miracle", cards, game);
if (controller.chooseUse(Outcome.Benefit, "Reveal card to be able to use Miracle?", game)) {
controller.revealCards("Miracle", cards, game);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.MIRACLE_CARD_REVEALED, card.getId(), card.getId(),controller.getId()));
break;
}
}
}
}
}
}
@Override
public void reset() {
amountOfCardsDrawnThisTurn.clear();
}
@Override
public MiracleWatcher copy() {
return new MiracleWatcher(this);
}
}