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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
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* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.watchers.common;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.MageObject;
import mage.cards.Card;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.watchers.Watcher;
/* 20130711
*903.14a A player that’s been dealt 21 or more combat damage by the same commander
* over the course of the game loses the game. (This is a state-based action. See rule 704.)
*
*
* @author Plopman
*/
public class CommanderCombatDamageWatcher extends Watcher {
public Map<UUID, Integer> damageToPlayer = new HashMap<UUID, Integer>();
public CommanderCombatDamageWatcher(UUID commander) {
super("CommanderCombatDamageWatcher", WatcherScope.CARD);
this.sourceId = commander;
}
public CommanderCombatDamageWatcher(final CommanderCombatDamageWatcher watcher) {
super(watcher);
this.damageToPlayer.putAll(watcher.damageToPlayer);
}
@Override
public CommanderCombatDamageWatcher copy() {
return new CommanderCombatDamageWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER && event instanceof DamagedPlayerEvent) {
if (sourceId.equals(event.getSourceId())) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (damageEvent.isCombatDamage()) {
UUID playerUUID = event.getTargetId();
Integer damage = damageToPlayer.get(playerUUID);
if(damage == null){
damage = 0;
}
damage += damageEvent.getAmount();
damageToPlayer.put(playerUUID, damage);
Player player = game.getPlayer(playerUUID);
MageObject commander = game.getObject(sourceId);
if (player != null && commander != null){
game.informPlayers(commander.getLogName() + " did " + damage + " combat damage to " + player.getName() + " during the game.");
this.addCardInfoToCommander(game);
}
}
}
}
// Add card info to the commander
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) {
this.addCardInfoToCommander(game);
}
}
public void addCardInfoToCommander(Game game) {
MageObject object = game.getPermanent(sourceId);
if (object == null) {
object = game.getCard(sourceId);
}
if (object != null) {
StringBuilder sb = new StringBuilder();
sb.append("<b>Commander</b>");
Integer castCount = (Integer)game.getState().getValue(sourceId + "_castCount");
if (castCount != null) {
sb.append(" ").append(castCount).append(castCount.intValue() == 1 ? " time":" times").append(" casted from the command zone.");
}
this.addInfo(object, "Commander",sb.toString());
for (Map.Entry<UUID, Integer> entry : damageToPlayer.entrySet()) {
Player damagedPlayer = game.getPlayer(entry.getKey());
sb.setLength(0);
sb.append("<b>Commander</b> did ").append(entry.getValue()).append(" combat damage to player ").append(damagedPlayer.getName()).append(".");
this.addInfo(object, new StringBuilder("Commander").append(entry.getKey()).toString(),sb.toString());
}
}
}
private void addInfo(MageObject object, String key, String value) {
if (object instanceof Card) {
((Card) object).addInfo(key, value);
} else if (object instanceof Permanent) {
((Permanent) object).addInfo(key, value);
}
}
public Map<UUID, Integer> getDamageToPlayer() {
return damageToPlayer;
}
}