/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target.common;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.cards.Cards;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetCardInYourGraveyard extends TargetCard {
public TargetCardInYourGraveyard() {
this(1, 1, new FilterCard("card from your graveyard"));
}
public TargetCardInYourGraveyard(FilterCard filter) {
this(1, 1, filter);
}
public TargetCardInYourGraveyard(int numTargets, FilterCard filter) {
this(numTargets, numTargets, filter);
}
public TargetCardInYourGraveyard(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter);
this.targetName = filter.getMessage();
}
public TargetCardInYourGraveyard(final TargetCardInYourGraveyard target) {
super(target);
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
if (game.getPlayer(source.getControllerId()).getGraveyard().contains(id)) {
return filter.match(card, source.getSourceId(), source.getControllerId(), game);
}
}
return false;
}
@Override
public boolean canTarget(UUID playerId, UUID id, Ability ability, Game game) {
Card card = game.getCard(id);
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
if (game.getPlayer(playerId).getGraveyard().contains(id)) {
return filter.match(card, game);
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
Player player = game.getPlayer(sourceControllerId);
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Cards cards, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
Player player = game.getPlayer(sourceControllerId);
for (Card card: cards.getCards(filter, game)) {
if (player.getGraveyard().getCards(game).contains(card)) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
/**
* Checks if there are enough {@link Card} that can be selected.
*
* @param sourceControllerId - controller of the select event
* @param game
* @return - true if enough valid {@link Card} exist
*/
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
if (game.getPlayer(sourceControllerId).getGraveyard().count(filter, game) >= this.minNumberOfTargets) {
return true;
}
return false;
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
Player player = game.getPlayer(sourceControllerId);
if (player != null) {
if (this.minNumberOfTargets == 0) {
return true;
}
int possibleTargets = 0;
for (Card card : player.getGraveyard().getCards(filter, sourceId, sourceControllerId, game)) {
if (sourceId == null || isNotTarget() || !game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.TARGET, card.getId(), sourceId, sourceControllerId))) {
possibleTargets++;
if (possibleTargets >= this.minNumberOfTargets) {
return true;
}
}
}
}
return false;
}
@Override
public TargetCardInYourGraveyard copy() {
return new TargetCardInYourGraveyard(this);
}
}