/*
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target;
import mage.constants.Zone;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.filter.FilterObject;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.StackObject;
import mage.players.Player;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetSource extends TargetObject {
protected FilterObject filter;
public TargetSource() {
this(1, 1, new FilterObject("source of your choice"));
}
public TargetSource(FilterObject filter) {
this(1, 1, filter);
}
public TargetSource(int numTargets, FilterObject filter) {
this(numTargets, numTargets, filter);
}
public TargetSource(int minNumTargets, int maxNumTargets, FilterObject filter) {
super(minNumTargets, maxNumTargets, Zone.ALL, true);
this.filter = filter;
this.targetName = filter.getMessage();
}
public TargetSource(final TargetSource target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public FilterObject getFilter() {
return filter;
}
@Override
public void add(UUID id, Game game) {
addTarget(id, null, game);
}
@Override
public void addTarget(UUID id, Ability source, Game game) {
if (targets.size() < maxNumberOfTargets) {
MageObject object = game.getObject(id);
if (object != null && object instanceof StackObject) {
addTarget(((StackObject) object).getSourceId(), source, game, notTarget);
}
else {
addTarget(id, source, game, notTarget);
}
if (object != null) {
game.informPlayers("Selected " + object.getLogName() + " as source");
}
}
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
return true;
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
return canChoose(sourceControllerId, game);
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (StackObject stackObject: game.getStack()) {
if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(sourceControllerId, game)) {
if (filter.match(permanent, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
for (Player player : game.getPlayers().values()) {
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
}
for (Card card : game.getExile().getAllCards(game)) {
if (filter.match(card, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
return possibleTargets(sourceControllerId, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject: game.getStack()) {
if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, game)) {
possibleTargets.add(stackObject.getId());
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(sourceControllerId, game)) {
if (filter.match(permanent, game)) {
possibleTargets.add(permanent.getId());
}
}
for (Player player : game.getPlayers().values()) {
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
possibleTargets.add(card.getId());
}
}
}
for (Card card : game.getExile().getAllCards(game)) {
if (filter.match(card, game)) {
possibleTargets.add(card.getId());
}
}
return possibleTargets;
}
@Override
public TargetSource copy() {
return new TargetSource(this);
}
}