/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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*/
package mage.target;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import java.util.*;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TargetAmount extends TargetImpl {
boolean amountWasSet = false;
DynamicValue amount;
int remainingAmount;
public TargetAmount(int amount) {
this(new StaticValue(amount));
}
public TargetAmount(DynamicValue amount) {
this.amount = amount;
//this.remainingAmount = amount;
amountWasSet = false;
}
public TargetAmount(final TargetAmount target) {
super(target);
this.amount = target.amount;
this.remainingAmount = target.remainingAmount;
this.amountWasSet = target.amountWasSet;
}
@Override
public abstract TargetAmount copy();
public int getAmountRemaining() {
return remainingAmount;
}
@Override
public boolean isChosen() {
return doneChosing();
}
@Override
public boolean doneChosing() {
if (amountWasSet == false) {
return false;
}
return remainingAmount == 0;
}
@Override
public void clearChosen() {
super.clearChosen();
amountWasSet = false;
// remainingAmount = amount;
}
public void setAmountDefinition(DynamicValue amount) {
this.amount = amount;
}
public void setAmount(Ability source, Game game) {
remainingAmount = amount.calculate(game, source, null);
amountWasSet = true;
}
@Override
public void addTarget(UUID id, int amount, Ability source, Game game, boolean skipEvent) {
if (!amountWasSet) {
setAmount(source, game);
}
if (amount <= remainingAmount) {
super.addTarget(id, amount, source, game, skipEvent);
remainingAmount -= amount;
}
}
@Override
public boolean chooseTarget(Outcome outcome, UUID playerId, Ability source, Game game) {
if (!amountWasSet) {
setAmount(source, game);
}
Player player = game.getPlayer(playerId);
chosen = remainingAmount == 0;
while (remainingAmount > 0) {
if (!player.chooseTargetAmount(outcome, this, source, game)) {
return chosen;
}
chosen = remainingAmount == 0;
}
return chosen = true;
}
@Override
public List<? extends TargetAmount> getTargetOptions(Ability source, Game game) {
List<TargetAmount> options = new ArrayList<>();
Set<UUID> possibleTargets = possibleTargets(source.getSourceId(), source.getControllerId(), game);
addTargets(this, possibleTargets, options, source, game);
return options;
}
protected void addTargets(TargetAmount target, Set<UUID> targets, List<TargetAmount> options, Ability source, Game game) {
if (!amountWasSet) {
setAmount(source, game);
}
for (UUID targetId: targets) {
for (int n = 1; n <= target.remainingAmount; n++) {
TargetAmount t = target.copy();
t.addTarget(targetId, n, source, game, true);
if (t.remainingAmount > 0) {
if (targets.size() > 1) {
Set<UUID> newTargets = new HashSet<>();
for (UUID newTarget: targets) {
if (!newTarget.equals(targetId)) {
newTargets.add(newTarget);
}
}
addTargets(t, newTargets, options, source, game);
}
}
else {
options.add(t);
}
}
}
}
}