Package mage.abilities.mana

Source Code of mage.abilities.mana.DynamicManaAbility

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package mage.abilities.mana;

import mage.Mana;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.common.DynamicManaEffect;
import mage.constants.Zone;
import mage.game.Game;

/**
*
* @author North
*/
public class DynamicManaAbility extends ManaAbility {

    private DynamicManaEffect manaEffect;
    private String rule;

    /**
     * TapSourceCost added by default
     * @param mana
     * @param amount
     */
    public DynamicManaAbility(Mana mana, DynamicValue amount) {
        this(mana, amount, new TapSourceCost());
    }

    /**
     *
     * @param mana - kind of mana
     * @param amount - value for the numbe rof numer
     * @param text - rule text for the DynamicManaEffect
     */
    public DynamicManaAbility(Mana mana, DynamicValue amount, String text) {
        this(mana, amount, new TapSourceCost(), text);
    }

    public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost) {
        this(mana, amount, cost, null);
    }

    public DynamicManaAbility(Mana mana, DynamicValue amount, Cost cost, String text) {
        super(Zone.BATTLEFIELD, new DynamicManaEffect(mana, amount, text), cost);
        manaEffect = (DynamicManaEffect) this.getEffects().get(0);
    }

    public DynamicManaAbility(final DynamicManaAbility ability) {
        super(ability);
        manaEffect = ability.manaEffect;
        rule = ability.rule;
    }

    @Override
    public DynamicManaAbility copy() {
        return new DynamicManaAbility(this);
    }

    @Override
    public Mana getNetMana(Game game) {
        if (game == null) {
            return new Mana();
        }
        return new Mana(manaEffect.computeMana(true, game, this));
    }
}
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