Package mage.abilities.keyword

Source Code of mage.abilities.keyword.TransmuteEffect

package mage.abilities.keyword;

import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.DiscardSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ConvertedManaCostPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

import java.util.UUID;
import mage.constants.TimingRule;

/**
*
*     702.52. Transmute
*
*      702.52a Transmute is an activated ability that functions only while the card with transmute is
*      in a player’s hand. “Transmute [cost]” means “[Cost], Discard this card: Search your library for
*      a card with the same converted mana cost as the discarded card, reveal that card, and put it into
*      your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.”
*
*      702.52b Although the transmute ability is playable only if the card is in a player’s hand, it
*      continues to exist while the object is in play and in all other zones. Therefore objects with
*      transmute will be affected by effects that depend on objects having one or more activated abilities.
*
* @author Loki
*/
public class TransmuteAbility extends SimpleActivatedAbility {
    public TransmuteAbility(String manaCost) {
        super(Zone.HAND, new TransmuteEffect(), new ManaCostsImpl(manaCost));
        this.setTiming(TimingRule.SORCERY);
        this.addCost(new DiscardSourceCost());
    }

    public TransmuteAbility(final TransmuteAbility ability) {
        super(ability);
    }

    @Override
    public SimpleActivatedAbility copy() {
        return new TransmuteAbility(this);
    }

    @Override
    public String getRule() {
        return new StringBuilder("Transmute ").append(this.getManaCosts().getText())
                .append(" (").append(this.getManaCosts().getText())
                .append(", Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)").toString();
    }
}

class TransmuteEffect extends OneShotEffect {
    TransmuteEffect() {
        super(Outcome.Benefit);
        staticText = "Transmute";
    }

    TransmuteEffect(final TransmuteEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Card sourceCard = game.getCard(source.getSourceId());

        if (sourceCard != null && player != null) {
            FilterCard filter = new FilterCard("card with converted mana cost " + sourceCard.getManaCost().convertedManaCost());
            filter.add(new ConvertedManaCostPredicate(Filter.ComparisonType.Equal, sourceCard.getManaCost().convertedManaCost()));
            TargetCardInLibrary target = new TargetCardInLibrary(1, filter);
            if (player.searchLibrary(target, game)) {
                if (target.getTargets().size() > 0) {
                    Cards revealed = new CardsImpl();
                    for (UUID cardId : target.getTargets()) {
                        Card card = player.getLibrary().remove(cardId, game);
                        if (card != null) {
                            player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
                            revealed.add(card);
                        }
                    }
                    player.revealCards("Search", revealed, game);
                }
            }
            player.shuffleLibrary(game);
            return true;
        }

        return false;
    }

    @Override
    public TransmuteEffect copy() {
        return new TransmuteEffect(this);
    }
}
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