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package mage.abilities.keyword;
import mage.constants.Outcome;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.common.ExileSourceFromGraveCost;
import mage.abilities.costs.mana.ManaCosts;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.Card;
import mage.counters.CounterType;
import mage.game.Game;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author magenoxx_at_gmail.com
*/
//
// 702.95. Scavenge
//
// 702.95a Scavenge is an activated ability that functions only while the card
// with scavenge is in a graveyard. "Scavenge [cost]" means "[Cost], Exile this
// card from your graveyard: Put a number of +1/+1 counters equal to this card’s
// power on target creature. Activate this ability only any time you could cast
// a sorcery."
//
public class ScavengeAbility extends ActivatedAbilityImpl {
public ScavengeAbility(ManaCosts costs) {
super(Zone.GRAVEYARD, new ScavengeEffect(), costs);
this.timing = TimingRule.SORCERY;
this.addCost(new ExileSourceFromGraveCost());
this.addTarget(new TargetCreaturePermanent());
}
public ScavengeAbility(final ScavengeAbility ability) {
super(ability);
}
@Override
public ScavengeAbility copy() {
return new ScavengeAbility(this);
}
@Override
public String getRule() {
return "Scavenge " + getManaCosts().getText() + " <i>(" + getManaCosts().getText() + ", Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)</i>";
}
}
class ScavengeEffect extends OneShotEffect {
ScavengeEffect() {
super(Outcome.BoostCreature);
}
ScavengeEffect(final ScavengeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(source.getSourceId());
if (card != null) {
int count = card.getPower().getValue();
if (count > 0) {
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(count));
effect.setTargetPointer(getTargetPointer());
return effect.apply(game, source);
}
}
return false;
}
@Override
public ScavengeEffect copy() {
return new ScavengeEffect(this);
}
}