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package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.ActivatedAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.util.CardUtil;
/**
* Monstrosity
*
* 701.28. Monstrosity
*
* 701.28a “Monstrosity N” means “If this permanent isn’t monstrous, put N +1/+1 counters on it
* and it becomes monstrous.” Monstrous is a condition of that permanent that can be
* referred to by other abilities.
*
* 701.28b If a permanent’s ability instructs a player to “monstrosity X,” other abilities of
* that permanent may also refer to X. The value of X in those abilities is equal to
* the value of X as that permanent became monstrous.
*
* * Once a creature becomes monstrous, it can’t become monstrous again. If the creature
* is already monstrous when the monstrosity ability resolves, nothing happens.
*
* * Monstrous isn’t an ability that a creature has. It’s just something true about that
* creature. If the creature stops being a creature or loses its abilities, it will
* continue to be monstrous.
*
* * An ability that triggers when a creature becomes monstrous won’t trigger if that creature
* isn’t on the battlefield when its monstrosity ability resolves.
*
* @author LevelX2
*/
public class MonstrosityAbility extends ActivatedAbilityImpl {
private int monstrosityValue;
/**
*
* @param manaString
* @param monstrosityValue use Integer.MAX_VALUE for monstrosity X.
*/
public MonstrosityAbility(String manaString, int monstrosityValue) {
super(Zone.BATTLEFIELD, new BecomeMonstrousSourceEffect(monstrosityValue),new ManaCostsImpl(manaString));
this.monstrosityValue = monstrosityValue;
}
public MonstrosityAbility(final MonstrosityAbility ability) {
super(ability);
this.monstrosityValue = ability.monstrosityValue;
}
@Override
public MonstrosityAbility copy() {
return new MonstrosityAbility(this);
}
public int getMonstrosityValue() {
return monstrosityValue;
}
}
class BecomeMonstrousSourceEffect extends OneShotEffect {
public BecomeMonstrousSourceEffect(int monstrosityValue) {
super(Outcome.BoostCreature);
this.staticText = setText(monstrosityValue);
}
public BecomeMonstrousSourceEffect(final BecomeMonstrousSourceEffect effect) {
super(effect);
}
@Override
public BecomeMonstrousSourceEffect copy() {
return new BecomeMonstrousSourceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && !permanent.isMonstrous() && source instanceof MonstrosityAbility) {
int monstrosityValue = ((MonstrosityAbility) source).getMonstrosityValue();
// handle monstrosity = X
if (monstrosityValue == Integer.MAX_VALUE) {
monstrosityValue = source.getManaCostsToPay().getX();
}
new AddCountersSourceEffect(CounterType.P1P1.createInstance(monstrosityValue)).apply(game, source);
permanent.setMonstrous(true);
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.BECOMES_MONSTROUS, source.getSourceId(), source.getSourceId(), source.getControllerId(), monstrosityValue));
return true;
}
return false;
}
private String setText(int monstrosityValue) {
StringBuilder sb = new StringBuilder("Monstrosity ");
sb.append(monstrosityValue == Integer.MAX_VALUE ? "X":monstrosityValue)
.append(". <i>(If this creature isn't monstrous, put ")
.append(monstrosityValue == Integer.MAX_VALUE ? "X":CardUtil.numberToText(monstrosityValue))
.append(" +1/+1 counters on it and it becomes monstrous.)</i>").toString();
return sb.toString();
}
}