package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import mage.watchers.common.BloodthirstWatcher;
/**
*
* @author Loki
*/
public class BloodthirstAbility extends EntersBattlefieldAbility {
private int amount;
public BloodthirstAbility(int amount) {
super(new BloodthirstEffect(amount), "");
this.amount = amount;
}
public BloodthirstAbility(final BloodthirstAbility ability) {
super(ability);
this.amount = ability.amount;
}
@Override
public EntersBattlefieldAbility copy() {
return new BloodthirstAbility(this);
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder("Bloodthirst ").append(amount)
.append(" <i>(If an opponent was dealt damage this turn, this creature enters the battlefield with ");
if (amount == 1) {
sb.append("a +1/+1 counter");
} else {
sb.append(CardUtil.numberToText(amount)).append(" counters");
}
sb.append(" on it.)</i>");
return sb.toString();
}
}
class BloodthirstEffect extends OneShotEffect {
private int amount;
BloodthirstEffect(int amount) {
super(Outcome.BoostCreature);
this.amount = amount;
staticText = new StringBuilder("this permanent comes into play with ").append(this.amount).append(" +1/+1 counters on it").toString();
}
BloodthirstEffect(final BloodthirstEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
BloodthirstWatcher watcher = (BloodthirstWatcher) game.getState().getWatchers().get("DamagedOpponents", source.getControllerId());
if (watcher != null && watcher.conditionMet()) {
Permanent p = game.getPermanent(source.getSourceId());
if (p != null) {
p.addCounters(CounterType.P1P1.createInstance(amount), game);
}
}
return true;
}
return false;
}
@Override
public BloodthirstEffect copy() {
return new BloodthirstEffect(this);
}
}