Package mage.abilities.effects.common.turn

Source Code of mage.abilities.effects.common.turn.ControlTargetPlayerNextTurnEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.turn;

import java.util.UUID;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.game.turn.TurnMod;



/**
* @author nantuko
*/
public class ControlTargetPlayerNextTurnEffect extends OneShotEffect  {

    public ControlTargetPlayerNextTurnEffect() {
        super(Outcome.Benefit);
        staticText = "You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)";
    }

    public ControlTargetPlayerNextTurnEffect(ControlTargetPlayerNextTurnEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        UUID targetId = source.getFirstTarget();
        UUID controllerId = source.getControllerId();
        if (targetId != null && controllerId != null && !targetId.equals(controllerId)) {
            game.getState().getTurnMods().add(new TurnMod(targetId, controllerId));
            return true;
        }
        return false;
    }

    @Override
    public ControlTargetPlayerNextTurnEffect copy() {
        return new ControlTargetPlayerNextTurnEffect();
    }
}
TOP

Related Classes of mage.abilities.effects.common.turn.ControlTargetPlayerNextTurnEffect

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.