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package mage.abilities.effects.common.turn;
import java.util.UUID;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.game.turn.TurnMod;
/**
* @author nantuko
*/
public class ControlTargetPlayerNextTurnEffect extends OneShotEffect {
public ControlTargetPlayerNextTurnEffect() {
super(Outcome.Benefit);
staticText = "You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)";
}
public ControlTargetPlayerNextTurnEffect(ControlTargetPlayerNextTurnEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
UUID targetId = source.getFirstTarget();
UUID controllerId = source.getControllerId();
if (targetId != null && controllerId != null && !targetId.equals(controllerId)) {
game.getState().getTurnMods().add(new TurnMod(targetId, controllerId));
return true;
}
return false;
}
@Override
public ControlTargetPlayerNextTurnEffect copy() {
return new ControlTargetPlayerNextTurnEffect();
}
}