/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common.continious;
import mage.constants.AttachmentType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
* @author BetaSteward_at_googlemail.com
*/
public class GainAbilityAttachedEffect extends ContinuousEffectImpl {
protected Ability ability;
protected AttachmentType attachmentType;
protected boolean fixedTarget = false;
public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType, Duration duration, String rule) {
super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.attachmentType = attachmentType;
this.duration = duration;
if (duration == Duration.EndOfTurn) {
fixedTarget = true;
}
this.staticText = rule;
}
public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType, Duration duration) {
super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.attachmentType = attachmentType;
this.duration = duration;
if (duration == Duration.EndOfTurn) {
fixedTarget = true;
}
setText();
}
public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.attachmentType = attachmentType;
setText();
}
public GainAbilityAttachedEffect(final GainAbilityAttachedEffect effect) {
super(effect);
this.ability = effect.ability.copy();
this.attachmentType = effect.attachmentType;
this.fixedTarget = effect.fixedTarget;
}
@Override
public GainAbilityAttachedEffect copy() {
return new GainAbilityAttachedEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (fixedTarget) {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
this.setTargetPointer(new FixedTarget(equipment.getAttachedTo()));
}
}
}
@Override
public boolean apply(Game game, Ability source) {
Permanent creature = null;
if (fixedTarget) {
creature = game.getPermanent(targetPointer.getFirst(game, source));
} else {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
creature = game.getPermanent(equipment.getAttachedTo());
}
}
if (creature != null) {
creature.addAbility(ability, source.getSourceId(), game);
}
return true;
}
private void setText() {
StringBuilder sb = new StringBuilder();
if (attachmentType == AttachmentType.AURA) {
sb.append("Enchanted");
} else if (attachmentType == AttachmentType.EQUIPMENT) {
sb.append("Equipped");
}
sb.append(" creature ");
if (duration == Duration.WhileOnBattlefield) {
sb.append("has ");
} else {
sb.append("gains ");
}
sb.append(ability.getRule());
if (!duration.toString().isEmpty()) {
sb.append(" ").append(duration.toString());
}
staticText = sb.toString();
}
}