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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common.continious;
import java.util.Iterator;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class BoostControlledEffect extends ContinuousEffectImpl {
private DynamicValue power;
private DynamicValue toughness;
protected FilterCreaturePermanent filter;
protected boolean excludeSource;
protected boolean lockedIn = false;
public BoostControlledEffect(int power, int toughness, Duration duration) {
this(power, toughness, duration, new FilterCreaturePermanent("Creatures"), false);
}
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration) {
this(power, toughness, duration, new FilterCreaturePermanent("Creatures"), false);
}
public BoostControlledEffect(int power, int toughness, Duration duration, boolean excludeSource) {
this(power, toughness, duration, new FilterCreaturePermanent("creatures"), excludeSource);
}
public BoostControlledEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter) {
this(new StaticValue(power), new StaticValue(toughness), duration, filter, false);
}
public BoostControlledEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {
this(new StaticValue(power), new StaticValue(toughness), duration, filter, excludeSource);
}
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {
this(power, toughness, duration, filter, excludeSource, false);
}
/**
* @param power
* @param toughness
* @param duration
* @param filter
* @param lockedIn if true, power and toughness will be calculated only once, when the ability resolves
* @param excludeSource
*/
public BoostControlledEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, boolean lockedIn) {
super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
this.filter = filter;
this.excludeSource = excludeSource;
this.lockedIn = lockedIn;
setText();
}
public BoostControlledEffect(final BoostControlledEffect effect) {
super(effect);
this.power = effect.power;
this.toughness = effect.toughness;
this.filter = effect.filter.copy();
this.excludeSource = effect.excludeSource;
this.lockedIn = effect.lockedIn;
}
@Override
public BoostControlledEffect copy() {
return new BoostControlledEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
objects.add(perm.getId());
}
}
}
if (this.lockedIn) {
power = new StaticValue(power.calculate(game, source, this));
toughness = new StaticValue(toughness.calculate(game, source, this));
}
}
@Override
public boolean apply(Game game, Ability source) {
if (this.affectedObjectsSet) {
for (Iterator<UUID> it = objects.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost
UUID permanentId = it.next();
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
permanent.addPower(power.calculate(game, source, this));
permanent.addToughness(toughness.calculate(game, source, this));
} else {
it.remove(); // no longer on the battlefield, remove reference to object
}
}
} else {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
perm.addPower(power.calculate(game, source, this));
perm.addToughness(toughness.calculate(game, source, this));
}
}
}
return true;
}
private void setText() {
String message = null;
StringBuilder sb = new StringBuilder();
if (excludeSource) {
sb.append("Other ");
}
sb.append(filter.getMessage());
sb.append(" you control get ");
String p = power.toString();
if(!p.startsWith("-")) {
sb.append("+");
}
sb.append(p).append("/");
String t = toughness.toString();
if(!t.startsWith("-")){
if(p.startsWith("-")) {
sb.append("-");
} else {
sb.append("+");
}
}
sb.append(t);
sb.append((duration==Duration.EndOfTurn?" until end of turn":""));
if (t.equals("X")) {
message = toughness.getMessage();
} else if (p.equals("X")) {
message = power.getMessage();
}
if (message != null && !message.isEmpty()) {
sb.append(", where X is ").append(message);
}
staticText = sb.toString();
}
public void setRule(String rule) {
staticText = rule;
}
public void setLockedIn(boolean lockedIn) {
this.lockedIn = lockedIn;
}
}