Package mage.abilities.effects.common.continious

Source Code of mage.abilities.effects.common.continious.BoostAllEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
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*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common.continious;

import java.util.Iterator;
import java.util.UUID;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class BoostAllEffect extends ContinuousEffectImpl {

    protected DynamicValue power;
    protected DynamicValue toughness;
    protected boolean excludeSource;
    protected FilterCreaturePermanent filter;
    protected boolean lockedInPT;

    public BoostAllEffect(int power, int toughness, Duration duration) {
        this(power, toughness, duration, false);
    }

    public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration) {
        this(power, toughness, duration, new FilterCreaturePermanent("All creatures"), false);
    }

    public BoostAllEffect(int power, int toughness, Duration duration, boolean excludeSource) {
        this(power, toughness, duration, new FilterCreaturePermanent("All creatures"), excludeSource);
    }

    public BoostAllEffect(int power, int toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {
        this(new StaticValue(power), new StaticValue(toughness), duration, filter, excludeSource);
    }

    public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource) {
        this(power, toughness, duration, filter, excludeSource, null);
    }

    public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, String rule) {
        this(power, toughness, duration, filter, excludeSource, rule, false);
    }

    public BoostAllEffect(DynamicValue power, DynamicValue toughness, Duration duration, FilterCreaturePermanent filter, boolean excludeSource, String rule, boolean lockedInPT) {
        super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, isCanKill(toughness) ? Outcome.UnboostCreature : Outcome.BoostCreature);
        this.power = power;
        this.toughness = toughness;
        this.filter = filter;
        this.excludeSource = excludeSource;
       
        this.lockedInPT = lockedInPT;
        if (rule == null) {
            setText();
        } else {
            this.staticText = rule;
        }
    }

    public BoostAllEffect(final BoostAllEffect effect) {
        super(effect);
        this.power = effect.power;
        this.toughness = effect.toughness;
        this.filter = effect.filter.copy();
        this.excludeSource = effect.excludeSource;
        this.lockedInPT = effect.lockedInPT;
    }

    @Override
    public BoostAllEffect copy() {
        return new BoostAllEffect(this);
    }

    @Override
    public void init(Ability source, Game game) {
        super.init(source, game);
        if (this.affectedObjectsSet) {
            for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
                if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
                    objects.add(perm.getId());
                }
            }
        }
        if (lockedInPT) {
            power = new StaticValue(power.calculate(game, source, this));
            toughness = new StaticValue(toughness.calculate(game, source, this));
        }
    }

    @Override
    public boolean apply(Game game, Ability source) {
        if (this.affectedObjectsSet) {
            for (Iterator<UUID> it = objects.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost
                UUID permanentId = it.next();
                Permanent permanent = game.getPermanent(permanentId);
                if (permanent != null) {
                    permanent.addPower(power.calculate(game, source, this));
                    permanent.addToughness(toughness.calculate(game, source, this));
                } else {
                    it.remove(); // no longer on the battlefield, remove reference to object
                }
            }
        } else {
            for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
                if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
                    perm.addPower(power.calculate(game, source, this));
                    perm.addToughness(toughness.calculate(game, source, this));
                }
            }

        }       
        return true;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder();
        if (excludeSource) {
            sb.append("Other ");
        }
        sb.append(filter.getMessage()).append(" get ");
        String p = power.toString();
        if (!p.startsWith("-")) {
            sb.append("+");
        }
        sb.append(p).append("/");
        String t = toughness.toString();
        if (!t.startsWith("-")) {
            if (p.startsWith("-")) {
                sb.append("-");
            } else {
                sb.append("+");
            }
        }
        sb.append(t);
        sb.append((duration == Duration.EndOfTurn ? " until end of turn" : ""));
        sb.append(power.getMessage());
        staticText = sb.toString();
    }

}
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