Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.SweepEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
import mage.util.CardUtil;

/**
*
* @author LevelX2
*/
public class SweepEffect extends OneShotEffect {

    private String sweepSubtype;

    public SweepEffect(String sweepSubtype) {
        super(Outcome.Benefit);
        this.sweepSubtype = sweepSubtype;
        this.staticText = new StringBuilder("<i>Sweep</i> - Return any number of ").append(sweepSubtype).append(sweepSubtype.endsWith("s")?"":"s").append(" you control to their owner's hand").toString();
    }

    public SweepEffect(final SweepEffect effect) {
        super(effect);
        this.sweepSubtype = effect.sweepSubtype;
    }

    @Override
    public SweepEffect copy() {
        return new SweepEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            FilterPermanent filter = new FilterControlledLandPermanent(new StringBuilder("any number of ").append(sweepSubtype).append("s you control").toString());
            filter.add(new SubtypePredicate(sweepSubtype));
            Target target = new TargetPermanent(0, Integer.MAX_VALUE, filter, true);
            if (controller.chooseTarget(outcome, target, source, game)) {
                game.getState().setValue(CardUtil.getCardZoneString("sweep", source.getSourceId(), game), target.getTargets().size());
                for (UUID uuid : target.getTargets()) {
                    Permanent land = game.getPermanent(uuid);
                    land.moveToZone(Zone.HAND, source.getSourceId(), game, false);
                }
            }
            return true;
        }
        return false;
    }
}
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