Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.ScryEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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package mage.abilities.effects.common;

import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ScryEffect extends OneShotEffect {

    protected static FilterCard filter1 = new FilterCard("card to put on the bottom of your library");

    protected int scryNumber;

    public ScryEffect(int scryNumber) {
        super(Outcome.Benefit);
        this.scryNumber = scryNumber;
        this.setText();
    }

    public ScryEffect(final ScryEffect effect) {
        super(effect);
        this.scryNumber = effect.scryNumber;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            boolean revealed = player.isTopCardRevealed(); // by looking at the cards with scry you have not to reveal the next card
            player.setTopCardRevealed(false);
            Cards cards = new CardsImpl();
            int count = Math.min(scryNumber, player.getLibrary().size());
            if (count == 0) {
                return true;
            }
            for (int i = 0; i < count; i++) {
                Card card = player.getLibrary().removeFromTop(game);
                cards.add(card);
            }
            TargetCard target1 = new TargetCard(Zone.LIBRARY, filter1);
            target1.setRequired(false);
            // move cards to the bottom of the library
            while (player.isInGame() && cards.size() > 0 && player.choose(Outcome.Detriment, cards, target1, game)) {
                Card card = cards.get(target1.getFirstTarget(), game);
                if (card != null) {
                    cards.remove(card);
                    player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, false, false);
                }
                target1.clearChosen();
            }
            // move cards to the top of the library
            player.putCardsOnTopOfLibrary(cards, game, source, true);
            game.fireEvent(new GameEvent(GameEvent.EventType.SCRY, source.getControllerId(), source.getSourceId(), source.getControllerId()));
            player.setTopCardRevealed(revealed);
            return true;
        }
        return false;
    }

    @Override
    public ScryEffect copy() {
        return new ScryEffect(this);
    }

    private void setText() {
        StringBuilder sb = new StringBuilder("Scry ").append(scryNumber);
        if (scryNumber == 1) {
            sb.append(". <i>(Look at the top card of your library. You may put that card on the bottom of your library.)</i>");
        } else {
            sb.append(". <i>(Look at the top ");
            sb.append(CardUtil.numberToText(scryNumber));
            sb.append(" cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</i>");
        }
        staticText = sb.toString();
    }
}
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