/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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*/
package mage.abilities.effects.common;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
import mage.util.CardUtil;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class SacrificeAllEffect extends OneShotEffect {
protected DynamicValue amount;
protected FilterControlledPermanent filter;
public SacrificeAllEffect(FilterControlledPermanent filter) {
this(1, filter);
}
public SacrificeAllEffect(int amount, FilterControlledPermanent filter) {
this(new StaticValue(amount), filter);
}
public SacrificeAllEffect(DynamicValue amount, FilterControlledPermanent filter) {
super(Outcome.Sacrifice);
this.amount = amount;
this.filter = filter;
setText();
}
public SacrificeAllEffect(final SacrificeAllEffect effect) {
super(effect);
this.amount = effect.amount;
this.filter = effect.filter.copy();
}
@Override
public SacrificeAllEffect copy() {
return new SacrificeAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
List<UUID> perms = new ArrayList<>();
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
int numTargets = Math.min(amount.calculate(game, source, this), game.getBattlefield().countAll(filter, player.getId(), game));
TargetControlledPermanent target = new TargetControlledPermanent(numTargets, numTargets, filter, true);
if (target.canChoose(player.getId(), game)) {
while (!target.isChosen() && player.isInGame()) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
}
perms.addAll(target.getTargets());
}
}
}
for (UUID permID : perms) {
Permanent permanent = game.getPermanent(permID);
if (permanent != null) {
permanent.sacrifice(source.getSourceId(), game);
}
}
return true;
}
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("Each players sacrifices ");
if (amount.toString().equals("X")) {
sb.append(amount.toString());
} else {
sb.append(CardUtil.numberToText(amount.toString(), "a"));
}
sb.append(" ");
sb.append(filter.getMessage());
staticText = sb.toString();
}
}