Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.ReturnToHandTargetEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.abilities.effects.common;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import static mage.constants.Zone.BATTLEFIELD;
import static mage.constants.Zone.EXILED;
import static mage.constants.Zone.GRAVEYARD;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.util.CardUtil;

/**
* @author BetaSteward_at_googlemail.com
*/
public class ReturnToHandTargetEffect extends OneShotEffect {

    public ReturnToHandTargetEffect() {
        super(Outcome.ReturnToHand);
    }

    public ReturnToHandTargetEffect(final ReturnToHandTargetEffect effect) {
        super(effect);
    }

    @Override
    public ReturnToHandTargetEffect copy() {
        return new ReturnToHandTargetEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        boolean result = true; // in case no target is selected
        Player controller = game.getPlayer(source.getControllerId());
        if (controller == null) {
            return false;
        }
        for (UUID targetId : targetPointer.getTargets(game, source)) {
            switch (game.getState().getZone(targetId)) {
                case BATTLEFIELD:
                    Permanent permanent = game.getPermanent(targetId);
                    if (permanent != null) {
                        controller.moveCardToHandWithInfo((Card) permanent, source.getSourceId(), game, Zone.BATTLEFIELD);                       
                    } else {
                        result = false;
                    }
                    break;
                case GRAVEYARD:
                    Card card = game.getCard(targetId);
                    if (card != null) {
                        controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD);
                    else {
                        result = false;
                    }
                    break;
                case EXILED:
                    card = game.getCard(targetId);
                    if (card != null) {
                        controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.EXILED);
                        if (card.isFaceDown()) {
                            card.setFaceDown(false);
                        }
                    } else {
                        result = false;
                    }
                    break;
            }
        }
        return result;
    }

    @Override
    public String getText(Mode mode) {
        if (staticText != null && !staticText.isEmpty()) {
            return staticText;
        }
        if (mode.getTargets().size() < 1) {
            return "";
        }
        Target target = mode.getTargets().get(0);
        StringBuilder sb = new StringBuilder("Return ");
        if (target.getNumberOfTargets() == 0 && target.getMaxNumberOfTargets() > 0) {
            sb.append("up to ").append(CardUtil.numberToText(target.getMaxNumberOfTargets())).append(" target ").append(target.getTargetName()).append(" to their owners' hand");
            return sb.toString();
        } else {
            if (!target.getTargetName().startsWith("another")) {
                sb.append(" target ");
            }
            sb.append(target.getTargetName()).append(" to it's owner's hand").toString();
            return sb.toString();
        }
    }

}
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