Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.LoseLifeSourceControllerEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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*/

package mage.abilities.effects.common;

import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class LoseLifeSourceControllerEffect extends OneShotEffect {

    protected DynamicValue amount;

    public LoseLifeSourceControllerEffect(int amount) {
        this(new StaticValue(amount));
    }

    public LoseLifeSourceControllerEffect(DynamicValue amount) {
        super(Outcome.LoseLife);
        this.amount = amount;
        setText();
    }

    public LoseLifeSourceControllerEffect(final LoseLifeSourceControllerEffect effect) {
        super(effect);
        this.amount = effect.amount.copy();
    }

    @Override
    public LoseLifeSourceControllerEffect copy() {
        return new LoseLifeSourceControllerEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            player.loseLife(amount.calculate(game, source, this), game);
            return true;
        }
        return false;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder();
        sb.append("You lose ").append(amount.toString()).append(" life");
        String message = amount.getMessage();
        if (message.length() > 0) {
            sb.append(" for each ");
        }
        sb.append(message);
        staticText = sb.toString();
    }

}
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