Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.LoseLifeDefendingPlayerEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/

package mage.abilities.effects.common;

import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;

import java.util.UUID;

/**
* @author noxx
*/
public class LoseLifeDefendingPlayerEffect extends OneShotEffect {

    protected DynamicValue amount;

    public LoseLifeDefendingPlayerEffect(int amount) {
        this(new StaticValue(amount));
    }

    public LoseLifeDefendingPlayerEffect(DynamicValue amount) {
        super(Outcome.Damage);
        this.amount = amount;
    }

    public LoseLifeDefendingPlayerEffect(final LoseLifeDefendingPlayerEffect effect) {
        super(effect);
        this.amount = effect.amount.copy();
    }

    @Override
    public LoseLifeDefendingPlayerEffect copy() {
        return new LoseLifeDefendingPlayerEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        for (UUID defenderId : game.getCombat().getDefenders()) {
            Player defender = game.getPlayer(defenderId);
            if (defender != null) {
                defender.loseLife(amount.calculate(game, source, this), game);
            }
        }
        return true;
    }

    @Override
    public String getText(Mode mode) {
        StringBuilder sb = new StringBuilder("defending player loses ");
        sb.append(amount);
        sb.append(" life");
        return sb.toString();
    }

}
TOP

Related Classes of mage.abilities.effects.common.LoseLifeDefendingPlayerEffect

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.