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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.SpellAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetCard;
import mage.util.CardUtil;
/**
*
* @author LevelX
*/
public class LookLibraryControllerEffect extends OneShotEffect {
protected DynamicValue numberOfCards;
protected boolean mayShuffleAfter = false;
protected boolean putOnTop = true; // if false on put back on bottom of library
protected Zone targetZoneLookedCards; // GRAVEYARD, LIBRARY
public LookLibraryControllerEffect() {
this(1);
}
public LookLibraryControllerEffect(int numberOfCards) {
this(numberOfCards, false, true);
}
public LookLibraryControllerEffect(DynamicValue numberOfCards) {
this(numberOfCards, false, true);
}
public LookLibraryControllerEffect(int numberOfCards, boolean mayShuffleAfter) {
this(numberOfCards, mayShuffleAfter, true);
}
public LookLibraryControllerEffect(int numberOfCards, boolean mayShuffleAfter, boolean putOnTop) {
this(new StaticValue(numberOfCards), mayShuffleAfter, putOnTop);
}
public LookLibraryControllerEffect(DynamicValue numberOfCards, boolean mayShuffleAfter, boolean putOnTop) {
this(Outcome.Benefit, numberOfCards, mayShuffleAfter, Zone.LIBRARY, putOnTop);
}
public LookLibraryControllerEffect(Outcome outcome, DynamicValue numberOfCards, boolean mayShuffleAfter, Zone targetZoneLookedCards, boolean putOnTop) {
super(outcome);
this.numberOfCards = numberOfCards;
this.mayShuffleAfter = mayShuffleAfter;
this.targetZoneLookedCards = targetZoneLookedCards;
this.putOnTop = putOnTop;
}
public LookLibraryControllerEffect(final LookLibraryControllerEffect effect) {
super(effect);
this.numberOfCards = effect.numberOfCards.copy();
this.mayShuffleAfter = effect.mayShuffleAfter;
this.targetZoneLookedCards = effect.targetZoneLookedCards;
this.putOnTop = effect.putOnTop;
}
@Override
public LookLibraryControllerEffect copy() {
return new LookLibraryControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
String windowName = "Reveal";
if (source instanceof SpellAbility) {
Card sourceCard = game.getCard(source.getSourceId());
if (sourceCard != null) {
windowName = sourceCard.getName();
}
} else {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
windowName = sourcePermanent.getName();
}
}
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
// take cards from library and look at them
boolean topCardRevealed = player.isTopCardRevealed();
player.setTopCardRevealed(false);
Cards cards = new CardsImpl();
int count = Math.min(player.getLibrary().size(), this.numberOfCards.calculate(game, source, this));
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
this.cardLooked(card, game, source);
}
}
player.lookAtCards(windowName, cards, game);
this.actionWithSelectedCards(cards, game, source, windowName);
this.putCardsBack(source, player, cards, game);
player.setTopCardRevealed(topCardRevealed);
this.mayShuffle(player, game);
return true;
}
protected void cardLooked(Card card, Game game, Ability source) {
}
protected void actionWithSelectedCards(Cards cards, Game game, Ability source, String windowName) {
}
/**
* Put the rest of the cards back to library
*
* @param source
* @param player
* @param cards
* @param game
*/
protected void putCardsBack(Ability source, Player player, Cards cards, Game game) {
switch(targetZoneLookedCards) {
case LIBRARY:
TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard(this.getPutBackText()));
while (player.isInGame() && cards.size() > 1) {
player.choose(Outcome.Neutral, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, putOnTop, false);
}
target.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, putOnTop, false);
}
break;
case GRAVEYARD:
for (Card card : cards.getCards(game)) {
player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, true);
}
break;
default:
// not supported yet
}
}
/**
* Check to shuffle library if allowed
*
* @param player
* @param game
*/
protected void mayShuffle(Player player, Game game) {
if (this.mayShuffleAfter && player.chooseUse(Outcome.Benefit, "Shuffle you library?", game)) {
player.shuffleLibrary(game);
}
}
protected String getPutBackText() {
StringBuilder sb = new StringBuilder("card to put ");
if (putOnTop) {
sb.append("on your library (last chosen will be on top)");
} else {
sb.append("on bottom of your library (last chosen will be on bottom)");
}
return sb.toString();
}
@Override
public String getText(Mode mode) {
return setText(mode, "");
}
public String setText(Mode mode, String middleText) {
int numberLook;
try {
numberLook = Integer.parseInt(numberOfCards.toString());
} catch (NumberFormatException e) {
numberLook = 0;
}
StringBuilder sb = new StringBuilder("look at the top ");
switch (numberLook) {
case 0:
sb.append(" X ");
break;
case 1:
sb.append("card ");
break;
default:
sb.append(CardUtil.numberToText(numberLook));
break;
}
if (numberLook != 1) {
sb.append(" cards ");
}
sb.append("of your Library");
if (numberLook == 0) {
sb.append(", where {X} is the number of cards ").append(numberOfCards.getMessage());
}
if (!middleText.isEmpty()) {
sb.append(middleText);
} else if (numberLook > 1) {
sb.append(", then put them back in any order");
}
if (this.mayShuffleAfter) {
sb.append(". You may shuffle your library");
}
return sb.toString();
}
}