Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.DynamicManaEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.effects.common;

import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.choices.ChoiceColor;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author North
*/
public class DynamicManaEffect extends BasicManaEffect {

    private final Mana computedMana;
    private final DynamicValue amount;
    private String text = null;

    public DynamicManaEffect(Mana mana, DynamicValue amount) {
        super(mana);
        this.amount = amount;
        computedMana = new Mana();
    }

    public DynamicManaEffect(Mana mana, DynamicValue amount, String text) {
        super(mana);
        this.amount = amount;
        computedMana = new Mana();
        this.text = text;
    }

    public DynamicManaEffect(final DynamicManaEffect effect) {
        super(effect);
        this.computedMana = effect.computedMana.copy();
        this.amount = effect.amount.copy();
        this.text = effect.text;
    }

    @Override
    public DynamicManaEffect copy() {
        return new DynamicManaEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        computeMana(false, game, source);
        game.getPlayer(source.getControllerId()).getManaPool().addMana(computedMana, game, source);
        return true;
    }

    @Override
    public String getText(Mode mode) {
        if (text != null && !text.isEmpty()) {
            return text;
        }
        return super.getText(mode) + " for each " + amount.getMessage();
    }

    public Mana computeMana(boolean netMana ,Game game, Ability source){
        this.computedMana.clear();
        int count = amount.calculate(game, source, this);
        if (mana.getBlack() > 0) {
            computedMana.setBlack(count);
        } else if (mana.getBlue() > 0) {
            computedMana.setBlue(count);
        } else if (mana.getGreen() > 0) {
            computedMana.setGreen(count);
        } else if (mana.getRed() > 0) {
            computedMana.setRed(count);
        } else if (mana.getWhite() > 0) {
            computedMana.setWhite(count);
        } else if (mana.getAny() > 0) {
            if (netMana) {
                computedMana.setAny(count);
            } else {
                Player controller = game.getPlayer(source.getControllerId());
                if (controller != null) {
                    for(int i = 0; i < count; i++){
                        ChoiceColor choiceColor = new ChoiceColor();
                        while (!controller.choose(Outcome.Benefit, choiceColor, game)) {
                            if (!controller.isInGame()) {
                                return computedMana;
                            }
                        }
                        if (choiceColor.getColor().isBlack()) {
                            computedMana.addBlack();
                        } else if (choiceColor.getColor().isBlue()) {
                            computedMana.addBlue();
                        } else if (choiceColor.getColor().isRed()) {
                            computedMana.addRed();
                        } else if (choiceColor.getColor().isGreen()) {
                            computedMana.addGreen();
                        } else if (choiceColor.getColor().isWhite()) {
                            computedMana.addWhite();
                        }
                    }
                }
            }           
        } else {
            computedMana.setColorless(count);
        }
        return computedMana;
    }
}
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