/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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*/
package mage.abilities.common;
import mage.constants.Zone;
import mage.MageObject;
import mage.abilities.effects.Effect;
import mage.game.Game;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class DiesTriggeredAbility extends ZoneChangeTriggeredAbility {
public DiesTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, Zone.GRAVEYARD, effect, "When {this} dies, ", optional);
}
public DiesTriggeredAbility(Effect effect) {
this(effect, false);
}
public DiesTriggeredAbility(DiesTriggeredAbility ability) {
super(ability);
}
@Override
public boolean isInUseableZone(Game game, MageObject source, boolean checkLKI) {
// check it was previously on battlefield
MageObject before = game.getLastKnownInformation(sourceId, Zone.BATTLEFIELD);
// check now it is in graveyard
Zone after = game.getState().getZone(sourceId);
return before != null && after != null && Zone.GRAVEYARD.match(after);
}
@Override
public DiesTriggeredAbility copy() {
return new DiesTriggeredAbility(this);
}
}