Package mage.abilities.common

Source Code of mage.abilities.common.DealsDamageGainLifeSourceTriggeredAbility

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package mage.abilities.common;

import static javax.xml.bind.JAXBIntrospector.getValue;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;

/**
*
* @author LevelX2
*/

public class DealsDamageGainLifeSourceTriggeredAbility extends TriggeredAbilityImpl {

    public DealsDamageGainLifeSourceTriggeredAbility() {
        super(Zone.BATTLEFIELD, new GainThatMuchLifeEffect(), false);
    }

    public DealsDamageGainLifeSourceTriggeredAbility(final DealsDamageGainLifeSourceTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public DealsDamageGainLifeSourceTriggeredAbility copy() {
        return new DealsDamageGainLifeSourceTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType().equals(GameEvent.EventType.DAMAGED_CREATURE)
                || event.getType().equals(GameEvent.EventType.DAMAGED_PLAYER)
                || event.getType().equals(GameEvent.EventType.DAMAGED_PLANESWALKER)) {
            if (event.getSourceId().equals(this.getSourceId())) {
                for (Effect effect : this.getEffects()) {
                    effect.setValue("damage", event.getAmount());
                }
                return true;
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever {this} deals damage, " + super.getRule();
    }
}

class GainThatMuchLifeEffect extends OneShotEffect {

    public GainThatMuchLifeEffect() {
        super(Outcome.GainLife);
        this.staticText = "you gain that much life";
    }

    public GainThatMuchLifeEffect(final GainThatMuchLifeEffect effect) {
        super(effect);
    }

    @Override
    public GainThatMuchLifeEffect copy() {
        return new GainThatMuchLifeEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            int amount = (Integer) getValue("damage");
            if (amount > 0) {
                controller.gainLife(amount, game);

            }
            return true;
        }
        return false;
    }
}
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