Package mage.sets.zendikar

Source Code of mage.sets.zendikar.VampireHexmageEffect

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package mage.sets.zendikar;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.counters.Counter;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;

/**
*
* @author Loki, nantuko
*/
public class VampireHexmage extends CardImpl {

    public VampireHexmage(UUID ownerId) {
        super(ownerId, 114, "Vampire Hexmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}{B}");
        this.expansionSetCode = "ZEN";
        this.subtype.add("Vampire");
        this.subtype.add("Shaman");

        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        this.addAbility(FirstStrikeAbility.getInstance());

        SimpleActivatedAbility vampireHexmageAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new VampireHexmageEffect(), new SacrificeSourceCost());
        vampireHexmageAbility.addTarget(new TargetPermanent());
        this.addAbility(vampireHexmageAbility);
    }

    public VampireHexmage(final VampireHexmage card) {
        super(card);
    }

    @Override
    public VampireHexmage copy() {
        return new VampireHexmage(this);
    }
}

class VampireHexmageEffect extends OneShotEffect {

    VampireHexmageEffect ( ) {
        super(Outcome.Benefit);
        staticText = "Remove all counters from target permanent";
    }

    VampireHexmageEffect ( VampireHexmageEffect effect ) {
        super(effect);
    }

    @Override
    public VampireHexmageEffect copy() {
        return new VampireHexmageEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        TargetPermanent target = (TargetPermanent)source.getTargets().get(0);

        Permanent permanent = game.getPermanent(target.getFirstTarget());

        if (permanent != null) {
            for(Counter counter : permanent.getCounters().values()){
                permanent.removeCounters(counter, game);
            }

            return true;
        }

        return false;
    }

}
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