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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.TargetPlayer;
/**
*
* @author LevelX2
*/
public class UnstableFooting extends CardImpl {
public UnstableFooting(UUID ownerId) {
super(ownerId, 153, "Unstable Footing", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{R}");
this.expansionSetCode = "ZEN";
this.color.setRed(true);
// Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.)
this.addAbility(new KickerAbility("{3}{R}"));
// Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.
this.getSpellAbility().addEffect(new UnstableFootingEffect());
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new DamageTargetEffect(5),
KickedCondition.getInstance(),
"If Unstable Footing was kicked, it deals 5 damage to target player"));
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
ability.getTargets().clear();
if (KickedCondition.getInstance().apply(game, ability)) {
ability.addTarget(new TargetPlayer());
}
}
}
public UnstableFooting(final UnstableFooting card) {
super(card);
}
@Override
public UnstableFooting copy() {
return new UnstableFooting(this);
}
}
class UnstableFootingEffect extends ReplacementEffectImpl {
public UnstableFootingEffect() {
super(Duration.EndOfTurn, Outcome.Benefit);
staticText = "Damage can't be prevented this turn";
}
public UnstableFootingEffect(final UnstableFootingEffect effect) {
super(effect);
}
@Override
public UnstableFootingEffect copy() {
return new UnstableFootingEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.PREVENT_DAMAGE) {
return true;
}
return false;
}
}