Package mage.sets.zendikar

Source Code of mage.sets.zendikar.PunishingFireTriggeredAbility

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package mage.sets.zendikar;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author North
*/
public class PunishingFire extends CardImpl {

    public PunishingFire(UUID ownerId) {
        super(ownerId, 142, "Punishing Fire", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{R}");
        this.expansionSetCode = "ZEN";

        this.color.setRed(true);

        // Punishing Fire deals 2 damage to target creature or player.
        this.getSpellAbility().addEffect(new DamageTargetEffect(2));
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
        // Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
        this.addAbility(new PunishingFireTriggeredAbility());
    }

    public PunishingFire(final PunishingFire card) {
        super(card);
    }

    @Override
    public PunishingFire copy() {
        return new PunishingFire(this);
    }
}

class PunishingFireTriggeredAbility extends TriggeredAbilityImpl {

    public PunishingFireTriggeredAbility() {
        super(Zone.GRAVEYARD, new DoIfCostPaid(new ReturnToHandSourceEffect(), new ManaCostsImpl("{R}")));
    }

    public PunishingFireTriggeredAbility(final PunishingFireTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public PunishingFireTriggeredAbility copy() {
        return new PunishingFireTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.GAINED_LIFE && game.getOpponents(this.controllerId).contains(event.getPlayerId())) {
            return true;
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever an opponent gains life, " + super.getRule();
    }
}
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