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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author North
*/
public class PunishingFire extends CardImpl {
public PunishingFire(UUID ownerId) {
super(ownerId, 142, "Punishing Fire", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{1}{R}");
this.expansionSetCode = "ZEN";
this.color.setRed(true);
// Punishing Fire deals 2 damage to target creature or player.
this.getSpellAbility().addEffect(new DamageTargetEffect(2));
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
// Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
this.addAbility(new PunishingFireTriggeredAbility());
}
public PunishingFire(final PunishingFire card) {
super(card);
}
@Override
public PunishingFire copy() {
return new PunishingFire(this);
}
}
class PunishingFireTriggeredAbility extends TriggeredAbilityImpl {
public PunishingFireTriggeredAbility() {
super(Zone.GRAVEYARD, new DoIfCostPaid(new ReturnToHandSourceEffect(), new ManaCostsImpl("{R}")));
}
public PunishingFireTriggeredAbility(final PunishingFireTriggeredAbility ability) {
super(ability);
}
@Override
public PunishingFireTriggeredAbility copy() {
return new PunishingFireTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.GAINED_LIFE && game.getOpponents(this.controllerId).contains(event.getPlayerId())) {
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever an opponent gains life, " + super.getRule();
}
}