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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author North
*/
public class MerfolkWayfinder extends CardImpl {
public MerfolkWayfinder(UUID ownerId) {
super(ownerId, 56, "Merfolk Wayfinder", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.expansionSetCode = "ZEN";
this.subtype.add("Merfolk");
this.subtype.add("Scout");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(new EntersBattlefieldTriggeredAbility(new MerfolkWayfinderEffect()));
}
public MerfolkWayfinder(final MerfolkWayfinder card) {
super(card);
}
@Override
public MerfolkWayfinder copy() {
return new MerfolkWayfinder(this);
}
}
class MerfolkWayfinderEffect extends OneShotEffect {
public MerfolkWayfinderEffect() {
super(Outcome.DrawCard);
this.staticText = "reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order";
}
public MerfolkWayfinderEffect(final MerfolkWayfinderEffect effect) {
super(effect);
}
@Override
public MerfolkWayfinderEffect copy() {
return new MerfolkWayfinderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Cards cards = new CardsImpl(Zone.PICK);
Cards cardsToReveal = new CardsImpl();
int count = Math.min(player.getLibrary().size(), 3);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cardsToReveal.add(card);
if (card.hasSubtype("Island")) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
} else {
cards.add(card);
game.setZone(card.getId(), Zone.PICK);
}
}
}
player.revealCards("Merfolk Wayfinder", cardsToReveal, game);
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
while (player.isInGame() && cards.size() > 1) {
player.choose(Outcome.Neutral, cards, target, game);
Card card = cards.get(target.getFirstTarget(), game);
if (card != null) {
cards.remove(card);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
target.clearChosen();
}
if (cards.size() == 1) {
Card card = cards.get(cards.iterator().next(), game);
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
return true;
}
}