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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.zendikar;
import java.util.Set;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author North
*/
public class MalakirBloodwitch extends CardImpl {
private static final FilterCard filter = new FilterCard("white");
static {
filter.add(new ColorPredicate(ObjectColor.WHITE));
}
public MalakirBloodwitch(UUID ownerId) {
super(ownerId, 100, "Malakir Bloodwitch", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "ZEN";
this.subtype.add("Vampire");
this.subtype.add("Shaman");
this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(FlyingAbility.getInstance());
this.addAbility(new ProtectionAbility(filter));
this.addAbility(new EntersBattlefieldTriggeredAbility(new MalakirBloodwitchEffect(), false));
}
public MalakirBloodwitch(final MalakirBloodwitch card) {
super(card);
}
@Override
public MalakirBloodwitch copy() {
return new MalakirBloodwitch(this);
}
}
class MalakirBloodwitchEffect extends OneShotEffect {
public MalakirBloodwitchEffect() {
super(Outcome.Benefit);
this.staticText = "each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way";
}
public MalakirBloodwitchEffect(final MalakirBloodwitchEffect effect) {
super(effect);
}
@Override
public MalakirBloodwitchEffect copy() {
return new MalakirBloodwitchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
FilterControlledPermanent filter = new FilterControlledPermanent("Vampire");
filter.add(new SubtypePredicate("Vampire"));
int amount = game.getBattlefield().countAll(filter, source.getControllerId(), game);
Set<UUID> opponents = game.getOpponents(source.getControllerId());
int total = 0;
for (UUID opponentUuid : opponents) {
Player opponent = game.getPlayer(opponentUuid);
if (opponent != null) {
total += opponent.loseLife(amount, game);
}
if (total > 0) {
player.gainLife(total, game);
}
}
return true;
}
}