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package mage.sets.zendikar;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardIdPredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class KabiraEvangel extends CardImpl {
public KabiraEvangel(UUID ownerId) {
super(ownerId, 15, "Kabira Evangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{W}");
this.expansionSetCode = "ZEN";
this.subtype.add("Human");
this.subtype.add("Cleric");
this.subtype.add("Ally");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(3);
FilterPermanent filter = new FilterPermanent("Kabira Evangel or another Ally");
filter.add(Predicates.or(
new CardIdPredicate(this.getId()),
new SubtypePredicate("Ally")));
// Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new ChooseColorEffect(), filter, true));
}
public KabiraEvangel(final KabiraEvangel card) {
super(card);
}
@Override
public KabiraEvangel copy() {
return new KabiraEvangel(this);
}
}
class ChooseColorEffect extends OneShotEffect {
public ChooseColorEffect() {
super(Outcome.Benefit);
staticText = "choose a color. All Allies you control gain protection from the chosen color until end of turn";
}
public ChooseColorEffect(final ChooseColorEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent perm = game.getPermanent(source.getSourceId());
if (player != null && perm != null) {
ChoiceColor colorChoice = new ChoiceColor();
if (player.choose(Outcome.Benefit, colorChoice, game)) {
game.informPlayers(perm.getName() + ": " + player.getName() + " has chosen " + colorChoice.getChoice());
game.addEffect(new GainProtectionFromChosenColorEffect(colorChoice.getColor()), source);
}
return true;
}
return false;
}
@Override
public ChooseColorEffect copy() {
return new ChooseColorEffect(this);
}
}
class GainProtectionFromChosenColorEffect extends GainAbilityControlledEffect {
private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent();
static {
filter1.add(new ControllerPredicate(TargetController.YOU));
filter1.add(new SubtypePredicate("Ally"));
}
private final FilterCard filter2;
private final ObjectColor chosenColor;
public GainProtectionFromChosenColorEffect(ObjectColor chosenColor) {
super(new ProtectionAbility(new FilterCard()), Duration.EndOfTurn, filter1);
filter2 = (FilterCard) ((ProtectionAbility) getFirstAbility()).getFilter();
this.chosenColor = chosenColor;
}
public GainProtectionFromChosenColorEffect(final GainProtectionFromChosenColorEffect effect) {
super(effect);
this.filter2 = effect.filter2.copy();
this.chosenColor = effect.chosenColor;
}
@Override
public GainProtectionFromChosenColorEffect copy() {
return new GainProtectionFromChosenColorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
filter2.add(new ColorPredicate(chosenColor));
filter2.setMessage(chosenColor.getDescription());
setAbility(new ProtectionAbility(new FilterCard(filter2)));
return super.apply(game, source);
}
}