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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.AttacksAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.RequirementEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author North
*/
public class GrapplingHook extends CardImpl {
public GrapplingHook(UUID ownerId) {
super(ownerId, 203, "Grappling Hook", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
this.expansionSetCode = "ZEN";
this.subtype.add("Equipment");
// Equipped creature has double strike.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DoubleStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));
// Whenever equipped creature attacks, you may have target creature block it this turn if able.
Ability ability = new AttacksAttachedTriggeredAbility(new GrapplingHookEffect(), true);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// Equip {4}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(4)));
}
public GrapplingHook(final GrapplingHook card) {
super(card);
}
@Override
public GrapplingHook copy() {
return new GrapplingHook(this);
}
}
class GrapplingHookEffect extends RequirementEffect {
public GrapplingHookEffect() {
this(Duration.EndOfTurn);
}
public GrapplingHookEffect(Duration duration) {
super(duration);
staticText = "target creature block it this turn if able";
}
public GrapplingHookEffect(final GrapplingHookEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getFirstTarget())) {
Permanent equipment = game.getPermanent(source.getSourceId());
if (equipment != null && equipment.getAttachedTo() != null) {
return permanent.canBlock(equipment.getAttachedTo(), game);
}
}
return false;
}
@Override
public boolean mustAttack(Game game) {
return false;
}
@Override
public boolean mustBlock(Game game) {
return true;
}
@Override
public UUID mustBlockAttacker(Ability source, Game game) {
Permanent attachment = game.getPermanent(source.getSourceId());
return attachment != null ? attachment.getAttachedTo() : null;
}
@Override
public GrapplingHookEffect copy() {
return new GrapplingHookEffect(this);
}
}