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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.LockedInCondition;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.KickerAbility;
import mage.cards.CardImpl;
/**
*
* @author North
*/
public class GoblinBushwhacker extends CardImpl {
public GoblinBushwhacker(UUID ownerId) {
super(ownerId, 125, "Goblin Bushwhacker", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "ZEN";
this.subtype.add("Goblin");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Kicker {R} (You may pay an additional {R} as you cast this spell.)
this.addAbility(new KickerAbility("{R}"));
// When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new BoostControlledEffect(1, 0, Duration.EndOfTurn), false);
ability.addEffect(new GainAbilityControlledEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(new ConditionalTriggeredAbility(ability, KickedCondition.getInstance(), "When {this} enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn."));
}
public GoblinBushwhacker(final GoblinBushwhacker card) {
super(card);
}
@Override
public GoblinBushwhacker copy() {
return new GoblinBushwhacker(this);
}
}