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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.zendikar;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.LandfallAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class EternityVessel extends CardImpl {
public EternityVessel(UUID ownerId) {
super(ownerId, 200, "Eternity Vessel", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{6}");
this.expansionSetCode = "ZEN";
// Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total.
this.addAbility(new EntersBattlefieldAbility(new EternityVesselEffect()));
// Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel.
this.addAbility(new LandfallAbility(Zone.BATTLEFIELD, new EternityVesselEffect2(), true));
}
public EternityVessel(final EternityVessel card) {
super(card);
}
@Override
public EternityVessel copy() {
return new EternityVessel(this);
}
}
class EternityVesselEffect extends OneShotEffect {
public EternityVesselEffect() {
super(Outcome.Benefit);
staticText = "with X charge counters on it, where X is your life total";
}
public EternityVesselEffect(final EternityVesselEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent vessel = game.getPermanent(source.getSourceId());
Player you = game.getPlayer(source.getControllerId());
if (vessel != null && you != null) {
int amount = you.getLife();
if (amount > 0) {
vessel.addCounters(CounterType.CHARGE.createInstance(amount), game);
return true;
}
}
return true;
}
@Override
public EternityVesselEffect copy() {
return new EternityVesselEffect(this);
}
}
class EternityVesselEffect2 extends OneShotEffect {
public EternityVesselEffect2() {
super(Outcome.Benefit);
staticText = "you may have your life total become the number of charge counters on {this}";
}
public EternityVesselEffect2(final EternityVesselEffect2 effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent vessel = game.getPermanent(source.getSourceId());
Player you = game.getPlayer(source.getControllerId());
if (vessel != null && you != null) {
you.setLife(vessel.getCounters().getCount(CounterType.CHARGE), game);
return true;
}
return false;
}
@Override
public EternityVesselEffect2 copy() {
return new EternityVesselEffect2(this);
}
}