/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class EldraziMonument extends CardImpl {
public EldraziMonument(UUID ownerId) {
super(ownerId, 199, "Eldrazi Monument", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{5}");
this.expansionSetCode = "ZEN";
// Creatures you control get +1/+1, have flying, and are indestructible.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, new FilterCreaturePermanent(), false)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(FlyingAbility.getInstance(), Duration.WhileOnBattlefield, new FilterCreaturePermanent())));
Effect effect = new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield, new FilterControlledCreaturePermanent("Creatures you control"), false);
effect.setText("Creatures you control are indestructible");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
this.addAbility(new OnEventTriggeredAbility(EventType.UPKEEP_STEP_PRE, "beginning of your upkeep", new EldraziMonumentEffect()));
}
public EldraziMonument(final EldraziMonument card) {
super(card);
}
@Override
public EldraziMonument copy() {
return new EldraziMonument(this);
}
}
class EldraziMonumentEffect extends OneShotEffect {
public EldraziMonumentEffect() {
super(Outcome.Sacrifice);
staticText = "sacrifice a creature. If you can't, sacrifice {this}";
}
public EldraziMonumentEffect(final EldraziMonumentEffect ability) {
super(ability);
}
@Override
public EldraziMonumentEffect copy() {
return new EldraziMonumentEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
TargetControlledPermanent target = new TargetControlledCreaturePermanent();
Player player = game.getPlayer(source.getControllerId());
if (target.canChoose(source.getControllerId(), game)) {
player.choose(this.outcome, target, source.getSourceId(), game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
return permanent.sacrifice(source.getSourceId(), game);
}
}
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
return permanent.sacrifice(source.getSourceId(), game);
}
return false;
}
}