/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.common.LandfallAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class AdventuringGear extends CardImpl {
public AdventuringGear(UUID ownerId) {
super(ownerId, 195, "Adventuring Gear", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
this.expansionSetCode = "ZEN";
this.subtype.add("Equipment");
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(1)));
this.addAbility(new AdventuringGearAbility());
}
public AdventuringGear(final AdventuringGear card) {
super(card);
}
@Override
public AdventuringGear copy() {
return new AdventuringGear(this);
}
}
class AdventuringGearAbility extends LandfallAbility {
public AdventuringGearAbility() {
super(null, false);
this.addEffect(new BoostTargetEffect(2, 2, Duration.EndOfTurn));
this.addTarget(new TargetCreaturePermanent());
}
public AdventuringGearAbility(final AdventuringGearAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
Permanent equipment = game.getPermanent(this.sourceId);
if (equipment != null && equipment.getAttachedTo() != null) {
Permanent creature = game.getPermanent(equipment.getAttachedTo());
if (creature != null) {
this.getTargets().get(0).clearChosen();
this.getTargets().get(0).add(creature.getId(), game);
return true;
}
}
}
return false;
}
@Override
public AdventuringGearAbility copy() {
return new AdventuringGearAbility(this);
}
}