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package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class UrgeToFeed extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
public UrgeToFeed(UUID ownerId) {
super(ownerId, 70, "Urge to Feed", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{B}{B}");
this.expansionSetCode = "WWK";
this.color.setBlack(true);
// Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
this.getSpellAbility().addEffect(new BoostTargetEffect(-3, -3, Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
this.getSpellAbility().addEffect(new UrgeToFeedEffect());
}
public UrgeToFeed(final UrgeToFeed card) {
super(card);
}
@Override
public UrgeToFeed copy() {
return new UrgeToFeed(this);
}
}
class UrgeToFeedEffect extends OneShotEffect {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("untapped Vampire creatures you control");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(Predicates.not(new TappedPredicate()));
filter.add(new SubtypePredicate("Vampire"));
}
public UrgeToFeedEffect() {
super(Outcome.BoostCreature);
staticText = "You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires";
}
public UrgeToFeedEffect(UrgeToFeedEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
while (true) {
target.clearChosen();
if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Tap, source.getControllerId(), source.getSourceId(), game)) {
UUID vampire = target.getFirstTarget();
if (vampire != null) {
game.getPermanent(vampire).tap(game);
game.getPermanent(vampire).addCounters(CounterType.P1P1.createInstance(), game);
}
} else {
break;
}
}
return false;
}
@Override
public UrgeToFeedEffect copy() {
return new UrgeToFeedEffect(this);
}
}