Package mage.sets.worldwake

Source Code of mage.sets.worldwake.TalusPaladin

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.worldwake;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class TalusPaladin extends CardImpl {
   
    public TalusPaladin(UUID ownerId) {
        super(ownerId, 21, "Talus Paladin", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{W}");
        this.expansionSetCode = "WWK";
        this.subtype.add("Human");
        this.subtype.add("Knight");
        this.subtype.add("Ally");
       
        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        // Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
        this.addAbility(new TalusPaladinTriggeredAbility());
    }
   
    public TalusPaladin(final TalusPaladin card) {
        super(card);
    }
   
    @Override
    public TalusPaladin copy() {
        return new TalusPaladin(this);
    }
}

class TalusPaladinTriggeredAbility extends TriggeredAbilityImpl {
   
    private static final FilterControlledPermanent filter = new FilterControlledPermanent("all allies you control");
   
    static {
        filter.add(new SubtypePredicate("Ally"));
    }
   
    TalusPaladinTriggeredAbility() {
        super(Zone.BATTLEFIELD, new GainAbilityAllEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn, filter), true);
        this.addEffect(new TalusPaladinEffect());
    }
   
    TalusPaladinTriggeredAbility(final TalusPaladinTriggeredAbility ability) {
        super(ability);
    }
   
    @Override
    public TalusPaladinTriggeredAbility copy() {
        return new TalusPaladinTriggeredAbility(this);
    }
   
    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
            Permanent ally = game.getPermanent(event.getTargetId());
            if (ally != null) {
                if (ally.hasSubtype("Ally")
                        && ally.getControllerId().equals(this.getControllerId())) {
                    if (event.getTargetId().equals(this.getSourceId())
                            || event.getTargetId().equals(ally.getId())) {
                        return true;
                    }
                }
            }
        }
        return false;
    }
   
    @Override
    public String getRule() {
        return "Whenever {this} or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on {this}.";
    }
}

class TalusPaladinEffect extends OneShotEffect {
   
    public TalusPaladinEffect() {
        super(Outcome.Benefit);
    }
   
    public TalusPaladinEffect(final TalusPaladinEffect effect) {
        super(effect);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Permanent taluspPaladin = game.getPermanent(source.getSourceId());
        if (taluspPaladin != null) {
            StringBuilder sb = new StringBuilder();
            sb.append("Put a +1/+1 counter on Talus Paladin?");
            if (!player.chooseUse(Outcome.Benefit, sb.toString(), game)) {
                return false;
            }
            taluspPaladin.addCounters(CounterType.P1P1.createInstance(), game);
        }
        return false;
    }
   
    @Override
    public TalusPaladinEffect copy() {
        return new TalusPaladinEffect(this);
    }
}
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