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package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author jeffwadsworth
*/
public class RazorBoomerang extends CardImpl {
public RazorBoomerang(UUID ownerId) {
super(ownerId, 129, "Razor Boomerang", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "WWK";
this.subtype.add("Equipment");
// Equipped creature has "{tap}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand."
Ability gainAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RazorBoomerangEffect(this.getId()), new TapSourceCost());
gainAbility.addCost(new UnattachCost(this.getId()));
gainAbility.addTarget(new TargetCreatureOrPlayer());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(gainAbility, AttachmentType.EQUIPMENT)));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
}
public RazorBoomerang(final RazorBoomerang card) {
super(card);
}
@Override
public RazorBoomerang copy() {
return new RazorBoomerang(this);
}
}
class UnattachCost extends CostImpl {
private UUID attachmentid;
public UnattachCost(UUID attachmentid) {
this.text = "Unattach Razor Boomerang";
this.attachmentid = attachmentid;
}
public UnattachCost(UnattachCost cost) {
super(cost);
this.attachmentid = cost.attachmentid;
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
Permanent attachment = game.getPermanent(attachmentid);
if (attachment != null) {
permanent.removeAttachment(attachmentid, game);
this.paid = true;
}
}
return paid;
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
Permanent permanent = game.getPermanent(sourceId);
if (permanent != null) {
Permanent attachment = game.getPermanent(attachmentid);
if (attachment != null && permanent.getAttachments().contains(attachmentid)) {
return true;
}
}
return false;
}
@Override
public UnattachCost copy() {
return new UnattachCost(this);
}
}
class RazorBoomerangEffect extends OneShotEffect {
private static String text = "Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand";
private UUID attachmentid;
RazorBoomerangEffect(UUID attachmentid) {
super(Outcome.Damage);
this.attachmentid = attachmentid;
staticText = text;
}
RazorBoomerangEffect(RazorBoomerangEffect effect) {
super(effect);
this.attachmentid = effect.attachmentid;
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID target : targetPointer.getTargets(game, source)) {
Permanent creature = game.getPermanent(target);
if (creature != null) {
creature.damage(1, attachmentid, game, false, true);
}
Player player = game.getPlayer(target);
if (player != null) {
player.damage(1, attachmentid, game, false, true);
}
}
Permanent razor = game.getPermanent(attachmentid);
if (razor != null) {
razor.moveToZone(Zone.HAND, id, game, true);
}
return true;
}
@Override
public RazorBoomerangEffect copy() {
return new RazorBoomerangEffect(this);
}
}