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package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.*;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class MordantDragon extends CardImpl {
public MordantDragon(UUID ownerId) {
super(ownerId, 85, "Mordant Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}{R}{R}");
this.expansionSetCode = "WWK";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// {1}{R}: Mordant Dragon gets +1/+0 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{1}{R}")));
// Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new MordantDragonEffect(), true, true));
}
public MordantDragon(final MordantDragon card) {
super(card);
}
@Override
public MordantDragon copy() {
return new MordantDragon(this);
}
}
class MordantDragonEffect extends OneShotEffect {
public MordantDragonEffect() {
super(Outcome.Damage);
staticText = "it deals that much damage to target creature that player controls";
}
public MordantDragonEffect(final MordantDragonEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
int amount = (Integer) getValue("damage");
if (amount > 0) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature " + player.getName() + " controls");
filter.add(new ControllerIdPredicate(player.getId()));
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
if (target.canChoose(source.getControllerId(), game) && target.choose(Outcome.Damage, source.getControllerId(), source.getSourceId(), game)) {
UUID creature = target.getFirstTarget();
if (creature != null) {
game.getPermanent(creature).damage(amount, source.getSourceId(), game, false, true);
return true;
}
}
}
}
return false;
}
@Override
public MordantDragonEffect copy() {
return new MordantDragonEffect(this);
}
}