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package mage.sets.worldwake;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.Watcher;
import mage.watchers.common.LandfallWatcher;
/**
*
* @author Viserion
*/
public class Groundswell extends CardImpl {
public Groundswell(UUID ownerId) {
super(ownerId, 104, "Groundswell", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}");
this.expansionSetCode = "WWK";
this.color.setGreen(true);
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addEffect(new GroundswellEffect(Duration.EndOfTurn));
this.addWatcher(new LandfallWatcher());
}
public Groundswell(final Groundswell card) {
super(card);
}
@Override
public Groundswell copy() {
return new Groundswell(this);
}
}
class GroundswellEffect extends ContinuousEffectImpl {
public GroundswellEffect(Duration duration) {
super(duration, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
staticText = "Target creature gets +2/+2 until end of turn.\nLandfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead";
}
public GroundswellEffect(final GroundswellEffect effect) {
super(effect);
}
@Override
public GroundswellEffect copy() {
return new GroundswellEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Watcher watcher = game.getState().getWatchers().get("LandPlayed", source.getControllerId());
Permanent target = (Permanent) game.getPermanent(source.getFirstTarget());
if (target != null) {
if (watcher != null && watcher.conditionMet()) {
target.addPower(4);
target.addToughness(4);
}
else{
target.addPower(2);
target.addToughness(2);
}
return true;
}
return false;
}
}